Car
Engine Type
1 KPH (1 MPH)
Forward Speed (Normal)
5 KPH (3 MPH)
Forward Speed (Sprinting)
5 KPH (3 MPH)
Reverse Speed
1,500 HP
Health
1
Turret Seats
5,000 L
Fuel Capacity
2.05 L/s
Fuel Burn Rate
40 minutes, 39 seconds
Full Tank Runtime
Stamina
Power Source
No
Can Be Locked
Protections
Puncture Proof
| Spawn Id | Spawn Name | Vehicles |
|---|---|---|
| 37533 | S V Gun Cannon Advanced Light | 1 |
| 37533 | S V Gun Cannon Advanced Light | 1 |
V_C3_Gun_Cannon_Light.dat
GUID 713b2a4c5ccc4b18ab6ad5e7f928f892
Type Vehicle
Rarity Legendary
ID 37533
Speed_Min -1
Speed_Max 1
Steer_Min 4
Steer_Max 48
Brake 30
Fuel 5000
Drops_Table_ID 37533
Drops_Min 1
Drops_Max 1
Physics_Profile d91534962e7d46f3b4b882f9c0948188
Health 1500
Exit 1
Num_Steering_Tires 0
Cam_Follow_Distance 5
Cam_Driver_Offset -0.0625
Stamina_Boost 0.2
Stamina_Powered
Traction
Explosion 38259
Tires_Invulnerable
Can_Be_Locked false
ShouldExplosionCauseDamage false
Pitch_Drive 0.008
Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 38817
Turret_0_Yaw_Min -30
Turret_0_Yaw_Max 30
Turret_0_Pitch_Min 64
Turret_0_Pitch_Max 90
//Turret_0_Ignore_Aim_Camera
Has_Clip_Prefab false
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Model_0
MaterialIndex 1
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_1
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_0/Model_2
MaterialIndex 0
}
{
Path Wheels/Wheel_0/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_1/Model_0
MaterialIndex 0
}
]
DefaultPaintColors
[
"#a69884" // Desert
"#437c44" // Forest
"#9d8670" // Beigh
"#848fa1" // France
"#99835b" // Grassland
"#334b34" // Olive
"#72755f" // Ireland
"#2e562f" // Woodland
]