Car

Engine Type

1 KPH (1 MPH)

Forward Speed (Normal)

5 KPH (3 MPH)

Forward Speed (Sprinting)

5 KPH (3 MPH)

Reverse Speed

1,500 HP

Health

1

Turret Seats

5,000 L

Fuel Capacity

2.05 L/s

Fuel Burn Rate

40 minutes, 39 seconds

Full Tank Runtime

Stamina

Power Source

No

Can Be Locked

Protections

Puncture Proof

Spawn Id Spawn Name Vehicles
37533 S V Gun Cannon Advanced Light 1
37533 S V Gun Cannon Advanced Light 1
V_C3_Gun_Cannon_Light.dat
GUID 713b2a4c5ccc4b18ab6ad5e7f928f892

Type Vehicle
Rarity Legendary
ID 37533

Speed_Min -1
Speed_Max 1

Steer_Min 4
Steer_Max 48

Brake 30

Fuel 5000

Drops_Table_ID 37533
Drops_Min 1
Drops_Max 1

Physics_Profile d91534962e7d46f3b4b882f9c0948188

Health 1500

Exit 1

Num_Steering_Tires 0
Cam_Follow_Distance 5
Cam_Driver_Offset -0.0625

Stamina_Boost 0.2
Stamina_Powered

Traction

Explosion 38259
Tires_Invulnerable

Can_Be_Locked false

ShouldExplosionCauseDamage false

Pitch_Drive 0.008

Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 38817
Turret_0_Yaw_Min -30
Turret_0_Yaw_Max 30
Turret_0_Pitch_Min 64
Turret_0_Pitch_Max 90
//Turret_0_Ignore_Aim_Camera

Has_Clip_Prefab false

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Turrets/Turret_1/Yaw/Model_0
        MaterialIndex 1
    }
    {
        Path Turrets/Turret_1/Yaw/Pitch/Model_0
        MaterialIndex 0
    }
    {
        Path Turrets/Turret_1/Yaw/Pitch/Model_1
        MaterialIndex 0
    }
    {
        Path Turrets/Turret_1/Yaw/Pitch/Model_0/Model_2
        MaterialIndex 0
    }
    {
        Path Wheels/Wheel_0/Model_0
        MaterialIndex 0
    }
    {
        Path Wheels/Wheel_1/Model_0
        MaterialIndex 0
    }
]

DefaultPaintColors
[
	"#a69884" // Desert
	"#437c44" // Forest
	"#9d8670" // Beigh
	"#848fa1" // France
	"#99835b" // Grassland
	"#334b34" // Olive
	"#72755f" // Ireland
	"#2e562f" // Woodland
]