Car
Engine Type
72 KPH (45 MPH)
Forward Speed
27 KPH (17 MPH)
Reverse Speed
1,200 HP
Health
20 (5 x 4)
Trunk Storage
1,500 L
Fuel Capacity
3.50 L/s
Fuel Burn Rate
7 minutes, 8 seconds
Full Tank Runtime
Yes
Can Be Locked
This vehicle is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
V_C1_Rover.dat
GUID e0f192a383084544bc5de5496ce81501
Type Vehicle
Rarity Rare
ID 37070
Speed_Min -6
Speed_Max 16
Steer_Min 14
Steer_Max 28
Brake 24
Physics_Profile 4ed4bfdea1184ef5b57b44025a3e6d65
Fuel 1500
Health 1200
Traction
Trunk_Storage_X 5
Trunk_Storage_Y 4
Passenger_Explosion_Armor 0.7
Explosion 20
Has_Clip_Prefab false
Fuel_Burn_Rate 3.5
IgnitionAudioClip Sounds/Ignition_High.mp3
HornAudioClip Sounds/Horn.mp3
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
]
DefaultPaintColors
[
"#475e83" // Coalition
"#a69884" // Desert
"#437c44" // Forest
"#495631" // Russia
"#334b34" // Peak
"#9d8670" // Beigh
"#848fa1" // France
"#99835b" // Grassland
"#334b34" // Olive
"#72755f" // Ireland
"#2e562f" // Woodland
"#8e2020" // Coastguard
"#e3e3e3" // Arctic
"#7d863f" // Omega
"#464646" // Spec_Opcs
"#7a484a" // IFR
"#5b6e3e" // Rio
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 5
ForwardGearRatios
[
17
14.5
11
9.75
8.25
]
GearShift_Duration 0.3
GearShift_Interval 0.5
GearShift_UpThresholdRPM 3500
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 6.5
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 3
MaxVolume 1.2
}