5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
290m
Range
4.17 RPS
Firerate
0.4%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-3 to 2.5 (70%)
Recoil X
3.5 to 4 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 76 | 54 | 40 | 45 |
Zombie | 189 | 105 | 42 | 63 |
Animal | 65 | 40 | 30 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 45 |
Vehicle | 76 |
Resource | 60 |
Object | 70 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SC_BTR80_Gun_0.dat
GUID e2bc998bb7924716832e5e234bfcc8ab
Type Gun
Useable Gun
Slot Primary
ID 41838
Requires_NonZero_Attachment_Caliber true
Size_X 5
Size_Y 2
Size2_Z 0.37
Reload_Time 4
Turret
Magazine 41839
Quality_Min 100
Quality_Max 100
Ammo_Min 15
Ammo_Max 30
Semi
Auto
Invulnerable
Durability 0.4
Magazine_Calibers 1
Magazine_Caliber_0 43040
Range 290
Firerate 10
Action Trigger
Use_Auto_Stat_Descriptions false
Player_Damage 45
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1.2
Player_Skull_Multiplier 1.7
Zombie_Damage 105
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.3
Ballistic_Steps 29
Ballistic_Travel 10
Ballistic_Drop 0.003
Damage_Falloff_Range 50
Damage_Falloff_Max_Range 70
Damage_Falloff_Multiplier 0.03
Shell 42000
Barricade_Damage 50
Structure_Damage 45
Vehicle_Damage 76
Resource_Damage 60
Object_Damage 70
Spread_Aim 0.03
Spread_Hip 1.5
Spread_Angle_Degrees 13.5
Recoil_Min_X -3
Recoil_Min_Y 3.5
Recoil_Max_X 2.5
Recoil_Max_Y 4
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.005
Shake_Min_Y 0.001
Shake_Min_Z -0.009
Shake_Max_X 0.001
Shake_Max_Y -0.005
Shake_Max_Z -0.04