Spawn Id | Spawn Name | Items |
---|---|---|
41452 | SC Skibidi Deadzone 0 | 63 |
41451 | SC Military Guns 2Tier 0 | 54 |
41453 | SC MEGA ZOMBEEEE 0 | 30 |
41438 | SC Airdrop 0 | 20 |
SC_BTR80_Ammo_Belt_0.dat
GUID 29100ea3365f4ab3a913942af78ef870
Type Magazine
Rarity Epic
ID 41839
Size_X 3
Size_Y 2
Size_Z 0.5
Amount 30
Count_Min 15
Count_Max 30
Calibers 1
Caliber_0 43040
Tracer 41358
Range 6
Player_Damage 35
Zombie_Damage 58
Animal_Damage 58
Barricade_Damage 55
Structure_Damage 10
Vehicle_Damage 45
Resource_Damage 70
Object_Damage 50
Explosive
InventoryAudio Sounds/Inventory/CasingRustle/Casing_Rustle.asset
Use_Auto_Stat_Descriptions false
Use_Auto_Icon_Measurements false
Blueprints
[
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems this
Effect "8592eca843554d96aed942cc3514b8b9" // SC_Casing_0
}
{
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems
[
"a4f0ef092532412987513e0e7375b060 x 10" // Big Shell
"c4f3449e46f944ae8f8ca9ae54623a1b x 3" // Gun Parts
]
RequiresNearbyCraftingTags
[
// Workbench
65b8e05955074c02b64a021be2b98c59
]
OutputItems this
Effect "e7d295146cc54e37b1e4791dc9543b90" // SC_Workbench_0
}
{
Name Salvage
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
Prioritization LowestAmount
CountEmptyAsOne true
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
OutputItems
[
"4f9fb8c83c494e2486329e494674813c x 5" // Metal Parts
"58b45f8f7807426289e372b7341d10d2 x 4" // Gun Powder
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
Add_Default_Actions false
Delete_Empty