1 x 2 (2)
Inventory Size
Any
Hand Slot
1.75m
Range
0.4%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 24 | 16 | 8 | 12 |
Zombie | 36 | 27 | 15 | 21 |
Animal | 36 | 18 | 12 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 15 |
Vehicle | 5 |
Resource | 10 |
Object | 15 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41432 | SC Files 0 | 26 |
41433 | SC Files 1 | 28 |
41449 | SC Farming Stuff 0 | 15 |
41455 | SC Civilians 0 | 88 |
41455 | SC Civilians 0 | 88 |
41433 | SC Files 1 | 28 |
41432 | SC Files 0 | 26 |
41449 | SC Farming Stuff 0 | 15 |
SC_Hammer_0.dat
GUID 2d5ac5212373492ab943419faf6d6a75
Type Melee
Useable Melee
ID 41348
Slot Any
Size_X 1
Size_Y 2
Size_Z 0.47
Range 1.75
Strength 1.5
Weak 0.5
Strong 0.5
Stamina 10
Player_Damage 20
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 30
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.2
Animal_Damage 30
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 15
Vehicle_Damage 5
Resource_Damage 10
Object_Damage 15
Quality_Min 40
Quality_Max 80
Durability 0.4
Wear 1
Should_Delete_At_Zero_Quality True
Use_Auto_Stat_Descriptions False
Use_Auto_Icon_Measurements True
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "1986846586774600b7b8779394e49fb6" // Glue
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
AttackAudioClip Sounds/Melee_Attack_0.ogg
InventoryAudio Sounds/Inventory/Default/Default.asset
BladeIDs 2
BladeID_0 0
BladeID_1 3