1 x 1 (1)

Inventory Size

1

Amount

135

Blueprints

-
12 x
=
-
3 x
+
=
-
4 x
+
4 x
+
=
-
5 x
+
2 x
=
-
4 x
+
2 x
+
3 x
+
=
-
5 x
+
2 x
=
-
4 x
+
2 x
+
3 x
+
=
-
5 x
+
2 x
=
-
4 x
+
2 x
+
3 x
+
=
-
5 x
+
2 x
=
-
3 x
+
2 x
+
=
-
3 x
+
=
-
-
2 x
+
2 x
=
-
2 x
+
=
-
2 x
+
+
=
-
3 x
+
2 x
+
2 x
+
=
-
3 x
+
=
-
3 x
+
2 x
+
2 x
+
=
-
3 x
+
=
-
4 x
+
3 x
+
3 x
+
=
-
3 x
+
2 x
=
-
3 x
+
+
2 x
+
=
-
2 x
+
=
-
3 x
+
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
2 x
+
=
-
3 x
+
2 x
+
=
-
3 x
+
2 x
=
-
3 x
+
2 x
+
=
-
3 x
+
=
-
2 x
+
=
-
=
12 x
-
3 x
+
2 x
+
2 x
+
=
-
2 x
+
+
=
-
3 x
+
2 x
+
+
=
-
3 x
+
=
-
3 x
+
2 x
+
2 x
+
=
-
3 x
+
=
-
4 x
+
2 x
+
4 x
+
=
-
4 x
+
2 x
=
-
3 x
+
2 x
+
2 x
+
=
-
2 x
+
=
-
2 x
+
+
2 x
+
=
-
2 x
+
=
-
3 x
+
2 x
+
2 x
+
=
-
3 x
+
=
-
4 x
+
3 x
+
3 x
+
=
-
3 x
+
2 x
=
-
3 x
+
2 x
+
2 x
+
=
-
2 x
+
=
-
3 x
+
2 x
+
2 x
+
=
-
3 x
+
=
-
3 x
+
2 x
+
2 x
+
=
-
3 x
+
=
-
4 x
+
3 x
+
3 x
+
=
-
3 x
+
2 x
=
-
2 x
+
+
2 x
+
=
-
2 x
+
=
-
2 x
+
+
2 x
+
=
-
2 x
+
=
-
3 x
+
2 x
+
2 x
+
=
-
2 x
+
=
-
2 x
+
+
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
2 x
+
=
-
2 x
+
=
-
4 x
+
2 x
+
4 x
+
=
-
3 x
+
2 x
=
-
4 x
+
2 x
+
4 x
+
=
-
4 x
+
2 x
=
-
3 x
+
+
2 x
+
=
-
3 x
+
=
-
2 x
+
=
-
2 x
+
2 x
=
-
2 x
=
-
2 x
+
+
2 x
+
=
-
2 x
+
=
-
2 x
+
+
=
-
3 x
+
+
2 x
+
=
-
2 x
+
=
-
4 x
+
4 x
+
=
-
5 x
+
2 x
=
-
2 x
+
+
=
-
3 x
+
=
-
3 x
+
2 x
+
2 x
+
=
-
2 x
+
=
-
4 x
+
2 x
+
3 x
+
=
-
5 x
+
3 x
=
-
5 x
+
3 x
+
4 x
+
=
-
5 x
+
3 x
=
-
2 x
+
+
2 x
+
=
-
3 x
+
2 x
=
-
2 x
+
+
2 x
+
=
-
3 x
+
2 x
=
-
2 x
+
+
=
-
5 x
+
3 x
+
4 x
+
=
Spawn Id Spawn Name Items
41413 SC Duct Tape 0 1
41455 SC Civilians 0 88
41455 SC Civilians 0 88
41433 SC Files 1 30
41432 SC Files 0 28
41413 SC Duct Tape 0 1
SC_Duct_Tape_0.dat
GUID c2370e1ae60a4d81be3d4984f1c8c19b

Type Supply
ID 41325
Size_X 1
Size_Y 1
Size_Z 0.27
InventoryAudio Sounds/Inventory/Default/Default.asset





Blueprints
[
	{
		Name Salvage
		CategoryTag "133b91a2b0d644538fb2e4abcdc473f2" // Salvage
		InputItems this x 12
		OutputItems "e682b3b506cc42c9a19f9e25423edba9" // Duct Tape Stack
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
	{
		CategoryTag "4e1a91c26cb04f96a7472b62bd08a74b" // Salvage
		InputItems
		[
			"159e927969ea4946a24602eaa05e3273 x 3" // Fabric Cloth
			"1986846586774600b7b8779394e49fb6" // Glue
		]
		OutputItems this
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
]

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 2
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Pile items together for free up space.
Add_Default_Actions false