1 x 1 (1)
Inventory Size
Any
Hand Slot
1.6m
Range
0.4%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 35 | 28 | 21 | 24 |
Zombie | 40 | 36 | 24 | 28 |
Animal | 44 | 28 | 24 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 10 |
Vehicle | 10 |
Resource | 10 |
Object | 15 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41432 | SC Files 0 | 26 |
41433 | SC Files 1 | 28 |
41455 | SC Civilians 0 | 88 |
41455 | SC Civilians 0 | 88 |
41433 | SC Files 1 | 28 |
41432 | SC Files 0 | 26 |
SC_Pocket_Knife_0.dat
GUID 484217a3f83842ac97b0846b80505aa2
Type Melee
Useable Melee
ID 41666
Slot Any
Size_X 1
Size_Y 1
Size_Z 0.47
Range 1.6
Strength 1.5
Weak 0.4
Strong 0.4
Stamina 15
Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1
Zombie_Damage 40
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1
Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 15
Quality_Min 30
Quality_Max 70
Wear 1
Should_Delete_At_Zero_Quality False
Durability 0.4
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
"4f9fb8c83c494e2486329e494674813c x 2" // Metal Parts
"c2370e1ae60a4d81be3d4984f1c8c19b" // Duct Tape
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "4f9fb8c83c494e2486329e494674813c x 2" // Metal Parts
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
AttackAudioClip Sounds/Melee_Attack_0.ogg
Use_Auto_Stat_Descriptions False
Use_Auto_Icon_Measurements True
InventoryAudio Sounds/Inventory/Default/Default.asset
BladeIDs 2
BladeID_0 0
BladeID_1 3