2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi

Firemodes

90m

Range

8.33 RPS

Firerate

0.3%

Durability Loss per Shot

Tactical, Barrel

Hooks

0%

Movement Speed

4 to 6 (50%)

Recoil X

6 to 8 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 83 66 22 35
Zombie 186 137 49 68
Animal 66 48 36 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 25
Resource 15
Object 20

Magazines (1)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Tool
+
=
2 x
2 x
2 x
Repair
0%
+
2 x
+
+
=
100%
Repair
0%
+
2 x
=
100%
Spawn Id Spawn Name Items
41451 SC Military Guns 2Tier 0 54
41437 SC Cache 1 35
41453 SC MEGA ZOMBEEEE 0 30
SC_SR1M_0.dat
GUID 215e1c95d54348be82707641668998a2
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 41905

BladeIDs 2
BladeID_0 0
BladeID_1 3
Requires_NonZero_Attachment_Caliber true
Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Repair
Action_0_Tooltip Repair wit improvised supply items.

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Gun Repair Kit
Action_1_Tooltip Repair with <color=#rare>Gun Repair Kit</color>.

Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 0
Action_2_Text Salvage
Action_2_Tooltip Salvage into component materials.
Add_Default_Actions false

Size_X 2
Size_Y 1
Size2_Z 0.2
Quality_Min 40
Quality_Max 50
Magazine 41906
Tactical 41907
Hook_Barrel
Hook_Tactical
Unplace 0.5
Replace 0.5
Ammo_Min 10
Ammo_Max 18
Durability 0.3
Semi
Muzzle 41355
Shell 41357
InventoryAudio Sounds/Inventory/HandgunRustle/Handgun_Rustle.asset
Use_Auto_Icon_Measurements True
Use_Auto_Stat_Descriptions false
Can_Aim_During_Sprint True
Player_Damage_Bleeding Always
Aiming_Movement_Speed_Multiplier 0.85
Range 90
Firerate 5
Aim_In_Duration 0.3
Action Trigger
Magazine_Calibers 1
Magazine_Caliber_0 43042

Attachment_Calibers 2
Attachment_Caliber_0 43050
Attachment_Caliber_1 43001
ThirdPerson_Zoom 1.5

Player_Damage 44
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1.5
Player_Skull_Multiplier 1.9

Zombie_Damage 98
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 1.4
Zombie_Skull_Multiplier 1.9

Recoil_Crouch 1
Recoil_Prone 0.9

Spread_Prone 1
Spread_Crouch 0.9

Ballistic_Steps 9
Ballistic_Travel 10
Ballistic_Drop 0.005

Damage_Falloff_Range 5
Damage_Falloff_Max_Range 7
Damage_Falloff_Multiplier 0.05

Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 20

Spread_Aim 0.14
Spread_Hip 0.1
Spread_Angle_Degrees 8.5

Recoil_Min_X -4
Recoil_Min_Y 6
Recoil_Max_X -6
Recoil_Max_Y 8

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.02
Shake_Min_Y 0.012
Shake_Min_Z -0.06
Shake_Max_X 0.01
Shake_Max_Y -0.03
Shake_Max_Z -0.075

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
				Delete false
			}
		]
		OutputItems
		[
			"c4f3449e46f944ae8f8ca9ae54623a1b x 2" // Gun Parts
			"4f9fb8c83c494e2486329e494674813c x 2" // Metal Parts
			"edc4d492616c4bfa841f8a8a1c58df1e x 2" // Plastic Fragments
		]
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "c2370e1ae60a4d81be3d4984f1c8c19b" // Duct Tape
				Amount 2
			}
			{
				ID "c4f3449e46f944ae8f8ca9ae54623a1b" // Gun Parts
				Amount 1
			}
			{
				ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
				Delete false
			}
		]
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "4f9fb8c83c494e2486329e494674813c" // Gun Parts
				Amount 2
			}
		]
		RequiresNearbyCraftingTags
		[
			// Gun Repair Kit
			80356db46b6a42bdb79daf902a769c7b
		]
		Effect "3ced354ecb814ad2a9b9d3fad0c79a58" // SC_Gun_Repairkit_0
	}
]