1 x 1 (1)

Inventory Size

1

Amount

71

Blueprints

Salvage
10 x
=
Tool
+
=
4 x
4 x
3 x
Tool
+
=
4 x
3 x
4 x
Apparel
8 x
+
4 x
+
+
+
+
=
Tool
+
=
3 x
Tool
+
=
2 x
Tool
+
=
2 x
Tool
+
=
4 x
Salvage
=
4 x
2 x
Tool
+
=
4 x
2 x
3 x
Tool
5 x
+
2 x
+
=
Tool
=
3 x
Supply
3 x
+
3 x
+
10 x
+
6 x
+
2 x
=
Tool
+
=
4 x
3 x
4 x
Salvage
=
4 x
2 x
Repair
0%
+
2 x
+
=
100%
Tool
+
=
4 x
Tool
=
2 x
Tool
+
=
4 x
Tool
+
=
3 x
2 x
4 x
Supply
2 x
+
+
+
4 x
=
Tool
+
=
3 x
Tool
+
=
3 x
Tool
+
=
4 x
4 x
3 x
Furniture
4 x
+
=
Salvage
=
2 x
Gear
=
3 x
Salvage
=
2 x
Salvage
+
=
3 x
2 x
Tool
+
=
4 x
4 x
3 x
Tool
+
=
4 x
2 x
3 x
Tool
+
=
4 x
2 x
3 x
Tool
+
=
4 x
3 x
4 x
Salvage
=
4 x
2 x
Repair
0%
+
2 x
+
=
100%
Barricade
6 x
=
Tool
+
=
4 x
2 x
3 x
Tool
+
=
4 x
3 x
4 x
Salvage
=
4 x
2 x
Repair
0%
+
2 x
+
=
100%
Tool
Cook lvl.3
5 x
+
2 x
+
2 x
+
+
=
Furniture
5 x
+
2 x
=
Furniture
4 x
+
=
Salvage
=
4 x
Salvage
=
10 x
Gear
+
=
2 x
Salvage
=
2 x
Tool
+
=
2 x
2 x
3 x
Tool
+
=
3 x
2 x
3 x
Salvage
=
4 x
2 x
Repair
0%
+
2 x
+
=
100%
Utilities
5 x
+
2 x
+
=
Furniture
5 x
+
3 x
+
=
Furniture
6 x
+
2 x
+
=
Furniture
4 x
+
6 x
+
4 x
=
Salvage
=
3 x
Tool
+
=
4 x
Tool
+
=
3 x
Tool
=
4 x
Tool
+
=
4 x
Salvage
=
4 x
2 x
Tool
=
3 x
Tool
+
=
4 x
4 x
3 x
Tool
+
=
4 x
Tool
+
=
2 x
2 x
3 x
Tool
+
=
4 x
3 x
4 x
Tool
+
=
3 x
2 x
3 x
Tool
+
=
5 x
4 x
4 x
Tool
+
=
5 x
4 x
4 x
Tool
+
=
2 x
2 x
2 x
Tool
+
=
6 x
5 x
4 x
Spawn Id Spawn Name Items
41456 SC Plastic Fragments 0 1
41456 SC Plastic Fragments 0 1
SC_Plastic_Fragments_0.dat
GUID edc4d492616c4bfa841f8a8a1c58df1e

Type Supply
ID 41321
Size_X 1
Size_Y 1
Size_Z 0.34
InventoryAudio Sounds/Inventory/Default/Default.asset





Blueprints
[
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this x 10
		OutputItems "2acea7aa1d724c8fb230460a5e0fa26c" // Plastic Roll
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
]

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Pile items together for free up space.
Add_Default_Actions false