4 x 2 (8)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
60m
Range
5.21 RPS
Firerate
0.8%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-22 to 19 (80%)
Recoil X
17 to 23 (80%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 46 | 34 | 18 | 24 |
Zombie | 67 | 45 | 31 | 36 |
Animal | 56 | 40 | 28 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 33 |
Vehicle | 25 |
Resource | 25 |
Object | 20 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SC_Saiga12_1.dat
GUID 25ff82d190b24726b2f5813f041074e8
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 41761
Size_X 4
Size_Y 2
Size2_Z 0.75
Quality_Min 10
Quality_Max 40
Magazine 41762
Ammo_Min 2
Ammo_Max 5
Auto
Magazine_Calibers 1
Magazine_Caliber_0 43016
Hook_Barrel
Hook_Sight
Attachment_Calibers 1
Attachment_Caliber_0 43011
Range 60
Firerate 8
Action Trigger
Player_Damage 20
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 1.2
Player_Spine_Multiplier 1.7
Player_Skull_Multiplier 2.3
Zombie_Damage 45
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4
Barricade_Damage 20
Structure_Damage 33
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 20
Durability 0.8
Spread_Aim 0.3
Spread_Hip 0.4
Recoil_Crouch 0.7
Recoil_Prone 1
Spread_Prone 0.6
Spread_Crouch 0.7
Ballistic_Steps 3
Ballistic_Travel 20
Ballistic_Drop 0.02
Damage_Falloff_Range 5
Damage_Falloff_Max_Range 10
Damage_Falloff_Multiplier 4
Recoil_Min_X -22
Recoil_Min_Y 17
Recoil_Max_X 19
Recoil_Max_Y 23
Recover_X 0.8
Recover_Y 0.8
Shake_Min_X -0.005
Shake_Min_Y 0.001
Shake_Min_Z -0.01
Shake_Max_X 0.001
Shake_Max_Y -0.004
Shake_Max_Z -0.01
InventoryAudio Sounds/Inventory/RifleRustle/Rifle_Rustle.asset
Aiming_Movement_Speed_Multiplier 0.9
ThirdPerson_Zoom 1.25
Aim_In_Duration 0.4
Use_Auto_Icon_Measurements True
Use_Auto_Stat_Descriptions false
Muzzle 41364
Shell 41363
Blueprints
[
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
OutputItems
[
"4f9fb8c83c494e2486329e494674813c x 4" // Metal Parts
"c4f3449e46f944ae8f8ca9ae54623a1b x 3" // Gun Parts
"edc4d492616c4bfa841f8a8a1c58df1e x 4" // Plastic Fragments
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "e061ba77eb36461ca807b793380ab9bf" // Saiga-12 Unfolded
StateTransfer true
Effect "91aa420a15f5423b963f8dd4826b52dc" // SC_Unfolded_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "c2370e1ae60a4d81be3d4984f1c8c19b" // Duct Tape
Amount 4
}
{
ID "c4f3449e46f944ae8f8ca9ae54623a1b" // Gun Parts
Amount 4
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
RequiresNearbyCraftingTags
[
// Workbench
65b8e05955074c02b64a021be2b98c59
]
Effect "e7d295146cc54e37b1e4791dc9543b90" // SC_Workbench_0
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Unfold
Action_0_Tooltip Extends the stock back into position.
Add_Default_Actions false