5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
60m
Range
5.21 RPS
Firerate
0.8%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-17 to 15 (70%)
Recoil X
15 to 20 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 46 | 34 | 18 | 24 |
Zombie | 67 | 45 | 31 | 36 |
Animal | 56 | 40 | 28 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 33 |
Vehicle | 25 |
Resource | 25 |
Object | 20 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41452 | SC Skibidi Deadzone 0 | 51 |
41452 | SC Skibidi Deadzone 0 | 51 |
SC_Saiga12_0.dat
GUID e061ba77eb36461ca807b793380ab9bf
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 41760
Size_X 5
Size_Y 2
Size2_Z 0.75
Quality_Min 10
Quality_Max 40
Ammo_Min 2
Ammo_Max 5
Unplace 0.2
Replace 0.7
Auto
Magazine_Calibers 1
Magazine_Caliber_0 43016
Hook_Barrel
Hook_Sight
Attachment_Calibers 2
Attachment_Caliber_0 43011
Attachment_Caliber_1 43013
Range 60
Firerate 8
Action Trigger
Player_Damage 20
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 1.2
Player_Spine_Multiplier 1.7
Player_Skull_Multiplier 2.3
Zombie_Damage 45
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4
Barricade_Damage 20
Structure_Damage 33
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 20
Durability 0.8
Spread_Aim 0.1
Spread_Hip 0.3
Recoil_Crouch 0.7
Recoil_Prone 1
Spread_Prone 0.6
Spread_Crouch 0.7
Ballistic_Steps 3
Ballistic_Travel 20
Ballistic_Drop 0.02
Damage_Falloff_Range 5
Damage_Falloff_Max_Range 10
Damage_Falloff_Multiplier 4
Recoil_Min_X -17
Recoil_Min_Y 15
Recoil_Max_X 15
Recoil_Max_Y 20
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.005
Shake_Min_Y 0.001
Shake_Min_Z -0.009
Shake_Max_X 0.001
Shake_Max_Y -0.004
Shake_Max_Z -0.01
InventoryAudio Sounds/Inventory/RifleRustle/Rifle_Rustle.asset
Aiming_Movement_Speed_Multiplier 0.9
ThirdPerson_Zoom 1.25
Aim_In_Duration 0.4
Use_Auto_Icon_Measurements True
Use_Auto_Stat_Descriptions false
Muzzle 41364
Shell 41363
Blueprints
[
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
OutputItems
[
"4f9fb8c83c494e2486329e494674813c x 4" // Metal Parts
"c4f3449e46f944ae8f8ca9ae54623a1b x 3" // Gun Parts
"edc4d492616c4bfa841f8a8a1c58df1e x 4" // Plastic Fragments
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "25ff82d190b24726b2f5813f041074e8" // Saiga-12 Folded
StateTransfer true
Effect "3d60fa2702d246cdbf879d1d9687bae8" // SC_Folded_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "c2370e1ae60a4d81be3d4984f1c8c19b" // Duct Tape
Amount 4
}
{
ID "c4f3449e46f944ae8f8ca9ae54623a1b" // Gun Parts
Amount 4
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
RequiresNearbyCraftingTags
[
// Workbench
65b8e05955074c02b64a021be2b98c59
]
Effect "e7d295146cc54e37b1e4791dc9543b90" // SC_Workbench_0
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Fold
Action_0_Tooltip Collapses the stock alongside the weapon.
Add_Default_Actions false