1 x 1 (1)

Inventory Size

1

Amount

313

Blueprints

-
6 x
=
-
3 x
=
-
=
3 x
2 x
-
4 x
+
=
-
=
4 x
2 x
-
4 x
+
=
-
=
4 x
2 x
-
4 x
+
=
-
=
3 x
-
2 x
+
=
-
=
3 x
-
2 x
+
=
-
=
3 x
-
2 x
+
=
-
+
=
2 x
4 x
2 x
-
2 x
+
3 x
+
=
-
2 x
+
+
4 x
+
=
-
=
3 x
-
3 x
+
3 x
=
-
=
2 x
-
2 x
+
=
-
=
2 x
-
+
=
-
=
2 x
-
2 x
+
=
-
=
2 x
-
2 x
+
=
-
-
=
3 x
-
2 x
+
=
-
8 x
+
4 x
+
+
+
+
=
-
=
2 x
-
2 x
+
=
-
+
=
4 x
2 x
-
4 x
+
+
=
-
=
4 x
2 x
-
2 x
+
+
=
-
=
3 x
-
2 x
+
=
-
=
3 x
-
2 x
+
=
-
=
3 x
-
2 x
+
=
-
=
3 x
-
2 x
+
=
-
=
6 x
-
=
3 x
-
=
2 x
2 x
-
2 x
+
=
-
=
2 x
-
2 x
+
=
-
=
3 x
-
2 x
+
=
-
=
3 x
-
2 x
+
=
-
=
2 x
-
2 x
+
=
-
=
2 x
2 x
-
2 x
+
=
-
=
2 x
-
2 x
+
=
-
2 x
+
+
=
-
=
4 x
2 x
-
=
3 x
-
3 x
+
3 x
=
-
=
4 x
2 x
-
4 x
+
=
-
=
4 x
2 x
-
4 x
+
=
-
=
4 x
2 x
-
4 x
+
=
-
2 x
+
4 x
+
=
2 x
-
4 x
+
+
=
-
=
2 x
-
2 x
+
=
-
=
2 x
-
2 x
+
=
-
+
=
3 x
2 x
-
3 x
+
+
=
-
+
=
3 x
2 x
-
3 x
+
+
=
-
=
2 x
-
2 x
+
=
-
=
2 x
2 x
-
2 x
+
=
-
=
2 x
-
2 x
+
=
-
=
2 x
2 x
-
2 x
+
=
-
=
3 x
2 x
-
4 x
+
=
-
=
3 x
-
2 x
+
=
-
=
3 x
2 x
-
4 x
+
=
-
=
3 x
-
2 x
+
=
-
=
2 x
2 x
-
2 x
+
=
-
=
2 x
2 x
SC_Thread_0.dat
GUID 4b74f6b14f4f414fb8fc80329870e807

Type Supply
ID 41318
Size_X 1
Size_Y 1
Size_Z 0.25
InventoryAudio Sounds/Inventory/Default/Default.asset
Use_Auto_Icon_Measurements False

Blueprints
[
	{
		Name Salvage
		CategoryTag "4e1a91c26cb04f96a7472b62bd08a74b" // Salvage
		InputItems this x 6
		OutputItems "af9dd73a46df4870aa574370eb9eed8b" // Twine
		Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
	}
	{
		Name Salvage
		CategoryTag "ab044f6146b6472ea69cac4d3a82e9a6" // Salvage
		InputItems this x 3
		OutputItems "159e927969ea4946a24602eaa05e3273" // Fabric Cloth
		Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
	}
]

Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Salvage into component materials.

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Craft Fabric Cloth
Action_1_Tooltip Salvage to get <color=#uncommon>Fabric Cloth.</color>
Add_Default_Actions false