1 x 2 (2)
Inventory Size
0m
Explosion Range
No
Flash Effect
No
Explosive
-
Explosion Effect ID
No
Explode on Impact
2.50
Fuse Length (seconds)
No
Sticky
1200
Strong Throw Force (N)
600
Weak Throw Force (N)
Damage
Combat Damage
Damage | |
---|---|
Player | 0 |
Zombie | 0 |
Animal | 0 |
Vehicle | 0 |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 0 |
Object | 0 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41454 | SC Soldiers 0 | 42 |
41447 | SC Military Stuff 0 | 21 |
41454 | SC Soldiers 0 | 42 |
41447 | SC Military Stuff 0 | 21 |
SC_RDG_1.dat
GUID 1526e375634942af804f8138f5ab37c7
Type Throwable
Rarity Uncommon
Useable Throwable
ID 41372
Size_X 1
Size_Y 2
Size_Z 0.4
Strong_Throw_Force 1200
Weak_Throw_Force 600
Boost_Throw_Force_Multiplier 1
InventoryAudio Sounds/Inventory/Default/Default.asset
Blueprints
[
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"4b74f6b14f4f414fb8fc80329870e807" // Spool Thread
"159e927969ea4946a24602eaa05e3273 x 2" // Cloth
]
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false