2 x 2 (4)
Inventory Size
+10%
Armor
+10%
Explosion Armor
0%
Movement Speed
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41444 | SC Public Utilities 0 | 4 |
41444 | SC Public Utilities 0 | 4 |
SC_Construction_Helmet_1.dat
GUID 971348b90e3e4001b7dcb3baea936082
Type Hat
Rarity Uncommon
Useable Clothing
ID 41528
Size_X 2
Size_Y 2
Size_Z 0.42
Beard
Armor 0.9
Armor_Explosion 0.85
Use_Auto_Stat_Descriptions False
InventoryAudio Sounds/Inventory/ClothesRustle/Clothes_Rustle.asset
WearAudio Sounds/Sleeve.ogg
Quality_Min 30
Quality_Max 70
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false
Blueprints
[
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"edc4d492616c4bfa841f8a8a1c58df1e x 4" // Plastic Fragments
"4b74f6b14f4f414fb8fc80329870e807 x 2" // Spool Thread
]
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "c2370e1ae60a4d81be3d4984f1c8c19b" // Duct Tape
Amount 2
}
{
ID "199df8a6814b47d49e34de8b44641384" // Scissors
Delete false
}
]
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
]