1 x 2 (2)

Inventory Size

1

Amount

164

Blueprints

-
=
2 x
-
4 x
+
=
-
4 x
+
=
-
4 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
3 x
+
=
-
2 x
+
+
4 x
+
=
-
2 x
+
=
-
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
8 x
+
4 x
+
+
+
+
=
-
2 x
+
=
-
4 x
+
+
=
-
2 x
+
=
-
2 x
+
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
+
2 x
+
3 x
+
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
+
=
-
2 x
+
=
-
4 x
+
=
-
4 x
+
=
-
4 x
+
=
-
2 x
+
4 x
+
=
2 x
-
4 x
+
+
=
-
2 x
+
=
-
2 x
+
=
-
3 x
+
+
=
-
3 x
+
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
4 x
+
=
-
2 x
+
=
-
4 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
4 x
+
4 x
+
2 x
+
2 x
+
=
-
4 x
+
2 x
+
=
-
+
=
6 x
4 x
2 x
-
4 x
+
2 x
+
2 x
+
=
-
3 x
+
=
-
+
=
3 x
2 x
2 x
-
4 x
+
+
=
-
+
=
6 x
3 x
2 x
-
4 x
+
2 x
+
2 x
+
=
-
2 x
+
4 x
+
4 x
+
3 x
+
3 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
+
=
-
2 x
+
=
-
+
=
6 x
3 x
2 x
-
4 x
+
2 x
+
2 x
+
=
-
2 x
+
4 x
+
4 x
+
3 x
+
3 x
+
=
-
4 x
+
=
-
4 x
+
=
-
4 x
+
=
-
3 x
+
=
-
4 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
2 x
+
=
-
Cook lvl.3
5 x
+
2 x
+
2 x
+
+
=
-
3 x
+
=
-
+
=
3 x
-
4 x
+
=
-
2 x
+
=
-
2 x
+
3 x
+
=
-
2 x
+
+
4 x
+
=
-
2 x
+
=
-
4 x
+
2 x
+
=
-
2 x
+
4 x
+
2 x
+
=
-
2 x
+
+
=
-
2 x
+
=
-
+
=
-
+
=
-
+
=
-
2 x
+
2 x
+
2 x
+
4 x
+
=
-
+
2 x
+
=
Spawn Id Spawn Name Items
41455 SC Civilians 0 88
41455 SC Civilians 0 88
41433 SC Files 1 30
41432 SC Files 0 28
SC_Scissors_0.dat
GUID 199df8a6814b47d49e34de8b44641384

Type Supply
ID 41340
Size_X 1
Size_Y 2
Size_Z 0.56
InventoryAudio Sounds/Inventory/Default/Default.asset
Use_Auto_Icon_Measurements False





Blueprints
[
	{
		Name Salvage
		CategoryTag "ab044f6146b6472ea69cac4d3a82e9a6" // Salvage
		InputItems this
		OutputItems "4f9fb8c83c494e2486329e494674813c x 2" // Metal Parts
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
]