2 x 2 (4)
Inventory Size
+25%
Armor
+25%
Explosion Armor
0%
Movement Speed
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41454 | SC Soldiers 0 | 42 |
41453 | SC MEGA ZOMBEEEE 0 | 17 |
41446 | SC Military Clothing 0 | 20 |
41454 | SC Soldiers 0 | 42 |
41446 | SC Military Clothing 0 | 20 |
41453 | SC MEGA ZOMBEEEE 0 | 17 |
SC_Sfera_Helmet_0.dat
GUID 4a5c8a052ebb47b6b94ef219998fd39d
Type Hat
Rarity Uncommon
Useable Clothing
ID 41613
Size_X 2
Size_Y 2
Size_Z 0.44
Beard
Armor 0.75
Armor_Explosion 0.85
Use_Auto_Stat_Descriptions False
InventoryAudio Sounds/Inventory/ClothesRustle/Clothes_Rustle.asset
WearAudio Sounds/Sleeve.ogg
Quality_Min 20
Quality_Max 50
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false
Blueprints
[
{
CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
InputItems
[
{
ID this
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
OutputItems
[
"7199b3d4758449148c42114f0b5214e4 x 2" // Armor Plate
"159e927969ea4946a24602eaa05e3273 x 2" // Cloth
"876a753a1b39450395639346b645390c" // Aramid Fabric
]
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "4b74f6b14f4f414fb8fc80329870e807" // Spool Thread
Amount 4
}
{
ID "7199b3d4758449148c42114f0b5214e4" // Armor Plate
}
{
ID "199df8a6814b47d49e34de8b44641384" // Scissors
Delete false
}
]
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
]