1 x 2 (2)
Inventory Size
1
Amount
0
Blueprints
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41436 | SC Cache 0 | 12 |
41437 | SC Cache 1 | 23 |
41455 | SC Civilians 0 | 88 |
41462 | SC Gunpowder Stack 0 | 1 |
41455 | SC Civilians 0 | 88 |
41433 | SC Files 1 | 30 |
41432 | SC Files 0 | 28 |
41437 | SC Cache 1 | 23 |
41438 | SC Airdrop 0 | 19 |
41436 | SC Cache 0 | 12 |
41462 | SC Gunpowder Stack 0 | 1 |
SC_Gunpowder_0.dat
GUID 58b45f8f7807426289e372b7341d10d2
Type Supply
Rarity Uncommon
ID 41458
Size_X 1
Size_Y 2
Size_Z 0.42
InventoryAudio Sounds/Inventory/Default/Default.asset
Use_Auto_Stat_Descriptions false
Blueprints
[
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this x 10
OutputItems "275f50ad2dc94435a2d73e207ce7962d" // Gunpowder Stack
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "f1bd4c22507544e9bf9558eef0ea4548" // Metal Can
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Pile items together for free up space.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Salvage
Action_1_Tooltip Salvage into component materials.
Add_Default_Actions false