1 x 1 (1)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 140
Zombie 180
Animal 180
Vehicle 100
Structure Damage
Low Caliber
Damage
Barricade 100
Structure 0
Resource 0
Object 100
SC_Tripwire_0.dat
GUID eda192ba56d34c988c321668cf680504
Type Trap
Rarity Rare
Useable Barricade
Build Spike
ID 41457

Size_X 1
Size_Y 1
Size_Z 0.33

Health 1
Range 4
Radius 0.05
Offset 0.27
SalvageItem eda192ba56d34c988c321668cf680504
Player_Damage 140
Zombie_Damage 180
Animal_Damage 180
Barricade_Damage 100
Vehicle_Damage 100
Object_Damage 100
Resource_Damage 0
Structure_Damage 0
Use_Auto_Icon_Measurements false
Range2 8
Explosion2 41351

Explosive
Explosion 41342
Vulnerable
Unrepairable

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID "8ae387a91c1c4964be2a12be7aeabfb9" // Wooden Stick
				Amount 2
			}
			{
				ID "af9dd73a46df4870aa574370eb9eed8b" // Twine
			}
			{
				ID "f1bd4c22507544e9bf9558eef0ea4548" // Metal Can
			}
			{
				ID "022caafdda4e4937804a7cf79157dd91" // Nails
				Amount 6
			}
			{
				ID "58b45f8f7807426289e372b7341d10d2" // Gunpowder
				Amount 2
			}
		]
		RequiresNearbyCraftingTags
		[
			// Workbench
			65b8e05955074c02b64a021be2b98c59
		]
		OutputItems this
		Effect "e7d295146cc54e37b1e4791dc9543b90" // SC_Workbench_0
	}
]

Allow_Placement_Inside_Clip_Volumes True
PlacementAudioClip Sounds/Placement_0.ogg
Allow_Placement_On_Vehicle false
Salvage_Duration_Multiplier 2
InventoryAudio Sounds/Inventory/NailsRustle/Nails_Rustle.asset
Use_Auto_Stat_Descriptions false