1 x 1 (1)

Inventory Size

15m

Explosion Range

No

Flash Effect

Yes

Explosive

41353

Explosion Effect ID

Yes

Explode on Impact

5.00

Fuse Length (seconds)

No

Sticky

1200

Strong Throw Force (N)

600

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 130
Zombie 200
Animal 200
Vehicle 100
Structure Damage
Damage
Barricade 100
Structure 100
Resource 1,000
Object 400
Spawn Id Spawn Name Items
41454 SC Soldiers 0 42
41453 SC MEGA ZOMBEEEE 0 17
41447 SC Military Stuff 0 21
41454 SC Soldiers 0 42
41447 SC Military Stuff 0 21
41453 SC MEGA ZOMBEEEE 0 17
SC_RGN_0.dat
GUID 3507769cf3d24cc09c338b9b5b996293

Type Throwable
Rarity Rare
Useable Throwable
ID 41565

Size_X 1
Size_Y 1
Size_Z 0.33

Player_Damage 130
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 100
Structure_Damage 100
Vehicle_Damage 100
Resource_Damage 1000
Object_Damage 400
InventoryAudio Sounds/Inventory/Keys/Keys.asset
Range 15
Strong_Throw_Force 1200
Weak_Throw_Force 600
Explosion_Launch_Speed 6
Boost_Throw_Force_Multiplier 1
Explode_On_Impact
Fuse_Length 5
Explosion 41353
Explosive
Use_Auto_Icon_Measurements False
Use_Auto_Stat_Descriptions False

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "615a4030662e4ea7abad12b5a4e9a675" // Screwdriver
				Delete false
			}
		]
		OutputItems
		[
			"4f9fb8c83c494e2486329e494674813c x 2" // Metal Parts
			"f1ab9fc753384336be9642e18c2c825a" // Grenade Fuse
			"58b45f8f7807426289e372b7341d10d2" // Gunpowder
		]
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
]

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false