1 x 3 (3)
Inventory Size
1
Amount
3
Blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41451 | SC Military Guns 2Tier 0 | 55 |
41454 | SC Soldiers 0 | 44 |
41445 | SC Military Guns 1Tier 0 | 38 |
41437 | SC Cache 1 | 35 |
SC_Big_Shell_0.dat
GUID a4f0ef092532412987513e0e7375b060
Type Supply
Rarity Rare
ID 41796
Size_X 1
Size_Y 3
Size_Z 0.46
InventoryAudio Sounds/Inventory/CasingRustle/Casing_Rustle.asset
Use_Auto_Icon_Measurements false
Blueprints
[
{
CategoryTag "ab044f6146b6472ea69cac4d3a82e9a6" // Salvage
InputItems
[
{
ID this
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
OutputItems
[
"4f9fb8c83c494e2486329e494674813c x 3" // Metal Parts
"58b45f8f7807426289e372b7341d10d2 x 1" // Gun Powder
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
CategoryTag "4e1a91c26cb04f96a7472b62bd08a74b" // Supplies
InputItems
[
"f1bd4c22507544e9bf9558eef0ea4548 x 3" // Metal Can
"58b45f8f7807426289e372b7341d10d2 x 2" // Gunpowder
"c4f3449e46f944ae8f8ca9ae54623a1b x 2" // Gun Parts
]
OutputItems this
Effect "e7d295146cc54e37b1e4791dc9543b90" // SC_Workbench_0
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false