2 x 3 (6)
Inventory Size
8 (4 x 2)
Storage Size
+30%
Armor
+30%
Explosion Armor
-15%
Movement Speed
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41454 | SC Soldiers 0 | 42 |
41446 | SC Military Clothing 0 | 20 |
41454 | SC Soldiers 0 | 42 |
41446 | SC Military Clothing 0 | 20 |
SC_6B2_Vest_0.dat
GUID faa9b0e236e74b7cb7621edbd5cfd3a9
Type Vest
Rarity Rare
Useable Clothing
ID 41580
Size_X 2
Size_Y 3
Size_Z 0.72
Width 4
Height 2
Armor 0.7
Armor_Explosion 0.85
Use_Auto_Stat_Descriptions False
InventoryAudio Sounds/Inventory/ClothesRustle/Clothes_Rustle.asset
WearAudio Sounds/Sleeve.ogg
Quality_Min 30
Quality_Max 50
Movement_Speed_Multiplier 0.85
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false
Blueprints
[
{
CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
InputItems
[
{
ID this
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
OutputItems
[
"7199b3d4758449148c42114f0b5214e4 x 2" // Armor Plate
"4b74f6b14f4f414fb8fc80329870e807 x 2" // Spool Thread
"876a753a1b39450395639346b645390c" // Aramid Fabric
]
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "4b74f6b14f4f414fb8fc80329870e807" // Spool Thread
Amount 2
}
{
ID "7199b3d4758449148c42114f0b5214e4" // Armor Plate
}
{
ID "199df8a6814b47d49e34de8b44641384" // Scissors
Delete false
}
]
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
]