3 x 2 (6)
Inventory Size
+45%
Armor
+45%
Explosion Armor
0%
Movement Speed
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SC_UN_Helmet_Visor_1.dat
GUID 534b6a616d6d429dbaa1a0514406b62f
Type Hat
Rarity Epic
Useable Clothing
ID 41868
Size_X 3
Size_Y 2
Size_Z 0.34
Beard
Armor 0.55
Armor_Explosion 0.5
Use_Auto_Stat_Descriptions False
InventoryAudio Sounds/Inventory/ClothesRustle/Clothes_Rustle.asset
WearAudio Sounds/Sleeve.ogg
Quality_Min 20
Quality_Max 30
Blueprints
[
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"6d884726af96452fb83f20018de2dc34" // UN Helmet
"de657132aada43e2a26dc8546008ff8f" // Glass Protective Visor
]
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "4b74f6b14f4f414fb8fc80329870e807" // Spool Thread
Amount 4
}
{
ID "7199b3d4758449148c42114f0b5214e4" // Armor Plate
Amount 2
}
{
ID "199df8a6814b47d49e34de8b44641384" // Scissors
Delete false
}
]
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
{
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "8fbc4e2a358745b4b68383ef643bac5d" // UN Bulletproof Helmet Mk. II
StateTransfer true
Effect "696463dfeba44e14814d3315ab45d7ae" // SC_Fabric_Tearing_0
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 2
Action_0_Text Lower
Action_0_Tooltip Lower the Protective Visor
Add_Default_Actions false
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Text Salvage
Action_1_Tooltip Salvage into component materials.