1 x 2 (2)
Inventory Size
Spike
Build
50 HP
Health
No
Explosion
No
Requires Power
0s
Trap Cooldown
0s
Trap Setup Delay
Damage
Combat Damage
Damage | |
---|---|
Player | 25 |
Zombie | 50 |
Animal | 50 |
Vehicle | 0 |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 0 |
Object | 0 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SC_Plastic_Spikes_0.dat
GUID bf64a8bb89574d16b8e304f5f3e24f7d
Type Trap
Useable Barricade
Build Spike
ID 41438
SalvageItem bf64a8bb89574d16b8e304f5f3e24f7d
Size_X 1
Size_Y 2
Size_Z 0.55
Health 50
Range 4
Radius 0.2
Offset 0.25
Player_Damage 25
Zombie_Damage 50
Animal_Damage 50
Explosion 41302
Vulnerable
Unrepairable
Blueprints
[
{
CategoryTag "31a59b5fec3f4ec5b2887b1ce4acb029" // Barricades
InputItems "edc4d492616c4bfa841f8a8a1c58df1e x 6" // Plastic Fragments
OutputItems this
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
PlacementAudioClip Sounds/Placement_1.ogg
Allow_Placement_On_Vehicle false
Salvage_Duration_Multiplier 0.1
InventoryAudio Sounds/Inventory/Default/Default.asset
Use_Auto_Stat_Descriptions false
Has_Clip_Prefab false