3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
20m
Range
8.33 RPS
Firerate
0.4%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-14 to 20 (70%)
Recoil X
45 to 55 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 28 | 22 | 11 | 15 |
Zombie | 91 | 65 | 45 | 45 |
Animal | 67 | 45 | 31 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SC_Sawed_Off_0.dat
GUID d06346156cd240d6bdbbd32a4f886bd5
Type Gun
Useable Gun
Slot Secondary
ID 41707
BladeIDs 2
BladeID_0 0
BladeID_1 3
Requires_NonZero_Attachment_Caliber true
Size_X 3
Size_Y 2
Size2_Z 0.75
Quality_Min 60
Quality_Max 80
Magazine 41705
Ammo_Min 1
Ammo_Max 2
Semi
Caliber 43007
Range 20
Firerate 5
Action Break
Player_Damage 14
Player_Leg_Multiplier 0.8
Player_Arm_Multiplier 1.1
Player_Spine_Multiplier 1.6
Player_Skull_Multiplier 2
Zombie_Damage 65
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.4
Animal_Damage 45
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.4
Spread_Aim 0.4
Spread_Hip 0.5
Recoil_Crouch 1
Recoil_Prone 0.9
Spread_Prone 0.8
Spread_Crouch 0.9
Ballistic_Steps 5
Ballistic_Travel 4
Ballistic_Drop 0.01
Damage_Falloff_Range 2
Damage_Falloff_Max_Range 5
Damage_Falloff_Multiplier 5
Recoil_Min_X -14
Recoil_Min_Y 45
Recoil_Max_X 20
Recoil_Max_Y 55
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.008
Shake_Min_Y 0.008
Shake_Min_Z -0.06
Shake_Max_X 0.007
Shake_Max_Y -0.007
Shake_Max_Z -0.3
InventoryAudio Sounds/Inventory/RifleRustle/Rifle_Rustle.asset
Aiming_Movement_Speed_Multiplier 0.9
ThirdPerson_Zoom 1.25
Aim_In_Duration 0.4
Use_Auto_Icon_Measurements True
Use_Auto_Stat_Descriptions false
Muzzle 41364
Shell 41362
Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Repair
Action_0_Tooltip Repair wit improvised supply items.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 3
Action_1_Text Gun Repair Kit
Action_1_Tooltip Repair with <color=#rare>Gun Repair Kit</color>.
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 0
Action_2_Text Salvage
Action_2_Tooltip Salvage into component materials.
Add_Default_Actions false
Blueprints
[
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
OutputItems
[
"4f9fb8c83c494e2486329e494674813c x 2" // Metal Parts
"c4f3449e46f944ae8f8ca9ae54623a1b x 1" // Gun Parts
"e162f0162f154033935a7a1e3d58e57e x 1" // Wooden Plank
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "c2370e1ae60a4d81be3d4984f1c8c19b" // Duct Tape
Amount 2
}
{
ID "c4f3449e46f944ae8f8ca9ae54623a1b" // Gun Parts
Amount 1
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID "26b8dac8853e449b85e2b7a3c9fa4cab" // MP-43 Hunting Shotgun
}
{
ID "76f1d26328564ee9ba88d395126a4639" // Handsaw
Delete false
}
]
OutputItems this
StateTransfer true
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "4f9fb8c83c494e2486329e494674813c" // Gun Parts
Amount 2
}
]
RequiresNearbyCraftingTags
[
// Gun Repair Kit
80356db46b6a42bdb79daf902a769c7b
]
Effect "3ced354ecb814ad2a9b9d3fad0c79a58" // SC_Gun_Repairkit_0
}
]