1 x 3 (3)
Inventory Size
Any
Hand Slot
1.6m
Range
1%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 4 | 3 | 2 | 2 |
Zombie | 18 | 9 | 4 | 4 |
Animal | 18 | 9 | 6 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 10 |
Vehicle | 10 |
Resource | 5 |
Object | 2 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41441 | SC Mechanic Stuff 0 | 5 |
41441 | SC Mechanic Stuff 0 | 5 |
SC_Blowtorch_0.dat
GUID aa51e7a26f784d448afd98c95e74e73f
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 41353
Size_X 1
Size_Y 3
Size_Z 0.55
Range 1.6
Player_Damage 4
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 15
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2
Animal_Damage 15
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 10
Resource_Damage 5
Object_Damage 2
Durability 1
Wear 0.2
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "4f9fb8c83c494e2486329e494674813c x 3" // Metal Parts
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "4f9fb8c83c494e2486329e494674813c x 2" // Metal Parts
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
Repair
Repeated
Use_Auto_Stat_Descriptions False
InventoryAudio Sounds/Inventory/Default/Default.asset
Stun_Zombie_Never