5 x 3 (15)

Inventory Size

1,000 HP

Health

72m

Range

30,000 L

Capacity

450 L/h

Burn Rate

66 hours, 40 minutes

Work Time

Utilities
+
=
3 x
3 x
3 x
3 x
Utilities
3 x
+
+
2 x
+
3 x
+
+
+
5 x
+
=
SC_Bigass_Generator_0.dat
GUID f4b9c3d17a2e4d19ab0e7c6581f2c3af

Type Generator
Rarity Legendary
Useable Barricade
Build Generator
ID 41853

Size_X 5
Size_Y 3
Size_Z 0.55

Health 1000
Range 4
Radius 0.99
Offset 1
Capacity 30000
Wirerange 72.0
Burn 8
Equipable_Movement_Speed_Multiplier 0.7
Explosion 41330
Salvage_Duration_Multiplier 1.2
InventoryAudio Sounds/Inventory/Default/Default.asset

Blueprints
[
	{
		CategoryTag "bfac6026305f4737a95fd275ebff65a6" // Utilities
		InputItems
		[
			{
				ID this
			}
			{
				ID "aa51e7a26f784d448afd98c95e74e73f" // Blowtorch
				Delete false
			}
		]
		OutputItems
		[
			"bd7ae49de32a43adbfd97447352d31ee x 3" // Gascan
			"4823b53ee0c04a51b1abc6c3efc1aee9 x 1" // Electronic Fragments
			"ae5744e79558430ba911f66e8c17de26 x 1" // Metal Parts
			"641f3dacc68a414691262e586dd5170c x 3" // Military Battery
			"e3b8a5017cc446aaa349c19e2905f64e x 3" // Foil
			"ad7a88dea0eb455d9d6b772c93776e31 x 3" // Bolts
		]
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
	{
		CategoryTag "bfac6026305f4737a95fd275ebff65a6" // Utilities
		InputItems
		[
			{
				ID "c10aff8a2b3d465ab3e9b3291a5d2830" // Military Generator
				Amount 3
			}
			{
				ID "9bf444f55874446a9d8537cdd81c5627" // Metal Sheet Stack
				Amount 1
			}
			{
				ID "4823b53ee0c04a51b1abc6c3efc1aee9" // Electronic Fragments Stack
				Amount 2
			}
			{
				ID "ae5744e79558430ba911f66e8c17de26" // Metal Parts Stack
				Amount 3
			}
			{
				ID "9d667c08fee94365ad0ab4c98a0ec52b" // Industrial Gascan
				Amount 1
			}
			{
				ID "4bb5d7b39a5045d69d5550b3cc5162fc" // Bolts Stack
				Amount 1
			}
			{
				ID "e3b8a5017cc446aaa349c19e2905f64e" // Foil
				Amount 5
			}
			{
				ID "aa51e7a26f784d448afd98c95e74e73f" // Blowtorch
				Delete false
			}
		]
		RequiresNearbyCraftingTags
		[
			// Workbench
			65b8e05955074c02b64a021be2b98c59
		]
		OutputItems this
		Effect "e7d295146cc54e37b1e4791dc9543b90" // SC_Workbench_0
	}
]

PlacementAudioClip Sounds/Placement_2.ogg
Use_Auto_Stat_Descriptions false
Has_Clip_Prefab false
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 2
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false