This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SC_Red_Shell_0.dat
GUID 7324306b55e84d44b71368c5c5482b72
Type Magazine
Rarity Uncommon
ID 41706
Size_X 1
Size_Y 1
Size_Z 0.083
Amount 8
Count_Min 8
Count_Max 8
Calibers 1
Caliber_0 43008
Pellets 8
InventoryAudio Sounds/Inventory/ShellRustle/Shell_Rustle.asset
Use_Auto_Stat_Descriptions false
Use_Auto_Icon_Measurements false
Blueprints
[
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems this
Effect "8592eca843554d96aed942cc3514b8b9" // SC_Casing_0
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "13d6b76264e0442eb3582bffc4c0ae48" // SB5 Magazine
Effect "8592eca843554d96aed942cc3514b8b9" // SC_Casing_0
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "1205b05d30e94c0295680bc819fb4514" // SB10 Magazine
Effect "8592eca843554d96aed942cc3514b8b9" // SC_Casing_0
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "92b51cce06fd4c83b417c936c9a218c7" // SB20 Drum
Effect "8592eca843554d96aed942cc3514b8b9" // SC_Casing_0
}
{
Name Salvage
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
Prioritization LowestAmount
CountEmptyAsOne true
}
]
OutputItems "4f9fb8c83c494e2486329e494674813c" // Metal_Parts
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
Delete_Empty
Add_Default_Actions false