1 x 2 (2)

Inventory Size

1

Amount

5

Blueprints

-
+
+
=
-
-
+
3 x
=
-
5 x
+
2 x
+
2 x
+
=
-
+
2 x
=
Spawn Id Spawn Name Items
41455 SC Civilians 0 88
41455 SC Civilians 0 88
41433 SC Files 1 30
41432 SC Files 0 28
SC_Bleach_0.dat
GUID 60f8b71311d3482eb7da3c96610bea74

Type Supply
Rarity Uncommon
ID 41351
Size_X 1
Size_Y 2
Size_Z 0.6
InventoryAudio Sounds/Inventory/WaterShaking/Water_Shaking.asset
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false
Blueprints
[
	{
		CategoryTag "4e1a91c26cb04f96a7472b62bd08a74b" // Supplies
		InputItems
		[
			"1986846586774600b7b8779394e49fb6 x 1" // Glue
			"3dca37c8a4834a989ef9e5a2f8060ecd x 1" // Purification Tablets
			"b206627cf2f94c2da3d0403160f320b5 x 1" // Empty Bottle
		]
		OutputItems this
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
	{
		Name Salvage
		CategoryTag "ab044f6146b6472ea69cac4d3a82e9a6" // Salvage
		InputItems this
		OutputItems "b206627cf2f94c2da3d0403160f320b5 x 1" // Empty Bottle
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
]