Version 1
Animals
{
Max_Instances_Medium 32
}
Barricades
{
Allow_Trap_Placement_On_Vehicle false
Armor_Hightier_Multiplier 0.25
Armor_Lowtier_Multiplier 0.5
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.8
Gun_Lowcal_Damage_Multiplier 0.75
}
Events
{
Airdrop_Frequency_Max 3.5
Airdrop_Frequency_Min 0.6
Arena_Compactor_Damage 10
}
Gameplay
{
FirstPerson_AimingZoomRecoilReduction 0
Max_Group_Members 6
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Spawn_Chance 2
}
Players
{
Armor_Multiplier 0.8
Can_Hurt_Legs false
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Spawn_With_Max_Skills true
}
Structures
{
Armor_Hightier_Multiplier 0.25
Armor_Lowtier_Multiplier 0.5
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.8
Gun_Lowcal_Damage_Multiplier 0.75
}
Vehicles
{
Max_Instances_Medium 32
}
Zombies
{
Loot_Chance 2.5
Max_Drops 8
Max_Mega_Drops 12
Min_Drops 3
Min_Mega_Drops 7
Spawn_Chance 0.8
}