Version 1
Barricades
{
Armor_Hightier_Multiplier 0.01
Armor_Lowtier_Multiplier 0.01
Gun_Highcal_Damage_Multiplier 0.01
Gun_Lowcal_Damage_Multiplier 0.01
Melee_Damage_Multiplier 0.01
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
Allow_Freeform_Buildables false
Bypass_Buildable_Mobility true
FirstPerson_AimingZoomRecoilReduction 0
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Spawn_Chance 0.5
}
Players
{
Allow_Per_Character_Saves true
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 0.25
Lose_Skills_PvP 0.25
Lose_Weapons_PvE false
Lose_Weapons_PvP false
}
Structures
{
Armor_Hightier_Multiplier 0.01
Armor_Lowtier_Multiplier 0.01
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.01
Gun_Lowcal_Damage_Multiplier 0.01
Melee_Damage_Multiplier 0.01
}
Vehicles
{
Armor_Multiplier 0.1
Child_Explosion_Armor_Multiplier 20
Gun_Highcal_Damage_Multiplier 0.1
Gun_Lowcal_Damage_Multiplier 0.1
Max_Instances_Insane 128
Max_Instances_Large 64
Max_Instances_Medium 48
Max_Instances_Small 32
Max_Instances_Tiny 12
Melee_Damage_Multiplier 0.5
Respawn_Time 75
}
Zombies
{
Crawler_Chance 0.05
Loot_Chance 0.75
Respawn_Day_Time 180
Spawn_Chance 0.8
Sprinter_Chance 0.02
}