Version 1
Barricades
{
Armor_Hightier_Multiplier 0.6
Armor_Lowtier_Multiplier 0.6
Gun_Highcal_Damage_Multiplier 0.3
Gun_Lowcal_Damage_Multiplier 0.3
Melee_Damage_Multiplier 0.3
}
Events
{
Arena_Compactor_Damage 10
Use_Airdrops false
}
Gameplay
{
Allow_Freeform_Buildables false
Bypass_Buildable_Mobility true
Compass true
Enable_Workstation_Requirements false
Hitmarkers false
Max_Group_Members 7
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Home 20
Timer_Leave_Group 10
Timer_Respawn 20
}
Items
{
Respawn_Time 70
Spawn_Chance 0.5
}
Players
{
Allow_Per_Character_Saves true
Armor_Multiplier 1.3
Can_Break_Legs true
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 1
Experience_Multiplier 2
Food_Use_Ticks 300
Lose_Skills_PvE 0.75
Lose_Skills_PvP 0.75
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Water_Damage_Ticks 15
Water_Use_Ticks 300
}
Structures
{
Armor_Hightier_Multiplier 0.6
Armor_Lowtier_Multiplier 0.6
Gun_Highcal_Damage_Multiplier 0.3
Gun_Lowcal_Damage_Multiplier 0.3
Melee_Damage_Multiplier 0.3
}
Zombies
{
Acid_Chance 0.1
Backstab_Multiplier 2.25
Beacon_Rewards_Multiplier 3
Boss_Fire_Chance 0.01
Burner_Chance 0.3
Can_Stun false
Crawler_Chance 0.1
Damage_Multiplier 2.6
DL_Blue_Volatile_Chance 0.01
DL_Red_Volatile_Chance 0.01
Flanker_Chance 0.2
Loot_Chance 0.85
Max_Boss_Drops 5
Max_Drops 2
Max_Mega_Drops 4
Min_Boss_Drops 3
Min_Mega_Drops 2
Respawn_Day_Time 400
Slow_Movement false
Spirit_Chance 0.04
Sprinter_Chance 0.2
}