Version 1
Barricades
{
Decay_Time 0
}
Events
{
Use_Airdrops false
}
Gameplay
{
Allow_Holidays true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 0.025
Crate_Bullets_Multiplier 0.75
Default_Spawns_At_Full_Quality false
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.025
Gun_Bullets_Multiplier 0.1
Has_Durability true
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 0.25
Quality_Full_Chance 0.01
Quality_Multiplier 1
Respawn_Time 1000
Spawn_Chance 0.15
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Allow_Holiday_Drops false
}
Players
{
Armor_Multiplier 1
Detect_Radius_Multiplier 1.25
Experience_Multiplier 1.25
Food_Default 90
Food_Use_Ticks 275
Health_Default 100
Lose_Clothes_PvE false
Lose_Experience_PvE 0.75
Lose_Items_PvE 1
Lose_Skill_Levels_PvE 1
Lose_Weapons_PvE false
Virus_Default 100
Water_Default 90
Water_Use_Ticks 245
}
Structures
{
Decay_Time 0
}
Vehicles
{
Decay_Damage_Per_Second 0
Decay_Time 0
Max_Instances_Large 24
Min_Natural_Vehicles 12
}
Zombies
{
Acid_Chance 0.05
Armor_Multiplier 0.75
Boss_Electric_Chance 0
Boss_Elver_Stomper_Chance 0
Boss_Fire_Chance 0
Boss_Kuwait_Chance 0
Boss_Wind_Chance 0
Burner_Chance 0.05
Can_Stun false
Crawler_Chance 0.125
Damage_Multiplier 1.55
DL_Blue_Volatile_Chance 0
DL_Red_Volatile_Chance 0
Flanker_Chance 0.05
Loot_Chance 0.25
Max_Boss_Drops 8
Max_Drops 1
Max_Mega_Drops 5
Min_Boss_Drops 6
Min_Drops 1
Min_Mega_Drops 4
Only_Critical_Stuns true
Quest_Boss_Respawn_Interval 3600
Respawn_Day_Time 1200
Respawn_Night_Time 600
Slow_Movement false
Spawn_Chance 0.33
Spirit_Chance 0
Sprinter_Chance 0.18
Weapons_Use_Player_Damage true
}