Version 1
Animals
{
Armor_Multiplier 1.4
Max_Instances_Large 60
Max_Instances_Medium 32
Respawn_Time 60
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.1
Armor_Lowtier_Multiplier 0.12
Decay_Time 0
Gun_Highcal_Damage_Multiplier 0.55
Gun_Lowcal_Damage_Multiplier 0.5
Max_Item_Distance_From_Hull 120
Max_Trap_Distance_From_Hull 5
Melee_Damage_Multiplier 0.5
Melee_Repair_Multiplier 4
}
Events
{
Airdrop_Force 15
Airdrop_Frequency_Max 1.3
Arena_Compactor_Damage 10
Rain_Duration_Max 0.05
Rain_Duration_Min 0.02
Rain_Frequency_Max 0.3
Rain_Frequency_Min 0.2
Snow_Duration_Max 0.3
Snow_Duration_Min 0.1
Snow_Frequency_Max 1.7
Use_Airdrops true
Weather_Duration_Multiplier 0.7
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Lobby_Groups true
Allow_Static_Groups true
Bypass_Buildable_Mobility true
Can_Suicide false
Explosion_Launch_Speed_Multiplier 1.5
Group_HUD true
Group_Map true
Group_Player_List true
Max_Fishing_Bite_Interval 20
Max_Group_Members 5
Min_Fishing_Bite_Interval 6
Satellite true
Timer_Exit 2
Timer_Home 5
Timer_Leave_Group 60
Timer_Respawn 5
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 1500
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 0.5
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 0.95
Magazine_Bullets_Multiplier 0.85
Quality_Full_Chance 1
Respawn_Time 200
Spawn_Chance 0.57
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Allow_Holiday_Drops true
Binary_State_Reset_Multiplier 1.2
Fuel_Reset_Multiplier 1.5
Items_Obstruct_Tree_Respawns false
Resource_Drops_Multiplier 1.5
Resource_Reset_Multiplier 1.2
Rubble_Reset_Multiplier 1.5
Water_Reset_Multiplier 1.5
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves true
Armor_Multiplier 0.56
Bleed_Damage_Ticks 70
Bleed_Regen_Ticks 700
Can_Break_Legs true
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Enable_Terrain_Color_Kick false
Experience_Multiplier 1.5
Food_Damage_Ticks 600
Food_Default 100
Health_Default 100
Health_Regen_Min_Food 50
Health_Regen_Min_Water 50
Health_Regen_Ticks 8
Leg_Regen_Ticks 700
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.99
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 0.99
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 60
Virus_Default 100
Virus_Infect 5
Virus_Use_Ticks 300
Water_Damage_Ticks 600
Water_Default 100
}
Structures
{
Armor_Hightier_Multiplier 0.1
Armor_Lowtier_Multiplier 0.12
Decay_Time 0
Gun_Highcal_Damage_Multiplier 0.55
Gun_Lowcal_Damage_Multiplier 0.5
Melee_Damage_Multiplier 0.5
Melee_Repair_Multiplier 4
}
Vehicles
{
Armor_Multiplier 0.2
Child_Explosion_Armor_Multiplier 0
Decay_Damage_Per_Second 0
Decay_Time 1604800
Gun_Highcal_Damage_Multiplier 1.1
Max_Instances_Insane 16
Max_Instances_Large 16
Max_Instances_Medium 16
Max_Instances_Small 1
Max_Instances_Tiny 1
Melee_Repair_Multiplier 4
Min_Natural_Vehicles 10
Respawn_Time 1800
Unlocked_After_Seconds_In_Safezone -1
}
Zombies
{
Acid_Chance 0.16
Armor_Multiplier 0.793
Boss_Electric_Chance 0.01
Boss_Elver_Stomper_Chance 0.01
Boss_Fire_Chance 0.01
Boss_Kuwait_Chance 0.01
Boss_Wind_Chance 0.012
Burner_Chance 0.158
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.15
Damage_Multiplier 1.005
DL_Blue_Volatile_Chance 0.1
DL_Red_Volatile_Chance 0.1
Flanker_Chance 0.025
Full_Moon_Experience_Multiplier 1.5
Loot_Chance 0.62
Max_Drops 2
Max_Mega_Drops 8
NonHeadshot_Armor_Multiplier 0.8
Only_Critical_Stuns true
Slow_Movement false
Spawn_Chance 0.83
Spirit_Chance 0.01
Sprinter_Chance 0.15
Weapons_Use_Player_Damage false
}