Version 1
Animals
{
Weapons_Use_Player_Damage false
}
Barricades
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 31536000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 3
AirStrafing_Deceleration_Multiplier 0.5
Bypass_Buildable_Mobility true
Chart true
Compass true
Crosshair true
Enable_Workstation_Requirements false
Group_Map true
Hitmarkers true
Satellite true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Timer_Exit 0
Timer_Home 0
Timer_Leave_Group 0
Timer_Respawn 0
}
Items
{
Clothing_Has_Durability false
Despawn_Dropped_Time 1200
Quality_Full_Chance 0.1
Respawn_Time 300
Spawn_Chance 0.42
Weapons_Have_Durability false
}
Players
{
Allow_Per_Character_Saves true
Armor_Multiplier 1.5
Can_Break_Legs false
Experience_Multiplier 4
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.95
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 31536000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Vehicles
{
Armor_Multiplier 0.01
Child_Explosion_Armor_Multiplier 0
Decay_Time 3.1536E+07
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Zombies
{
Acid_Chance 0.02
Armor_Multiplier 1
Beacon_Rewards_Multiplier 1.2
Can_Stun true
Can_Target_Barricades false
Can_Target_Objects false
Can_Target_Structures false
Can_Target_Vehicles false
Damage_Multiplier 1
Max_Boss_Drops 15
Max_Mega_Drops 8
Min_Boss_Drops 12
Quest_Boss_Respawn_Interval 60
Weapons_Use_Player_Damage false
}