Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Max_Item_Distance_From_Hull 64
Max_Trap_Distance_From_Hull 16
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 2
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.025
Crate_Bullets_Multiplier 0.75
Default_Spawns_At_Full_Quality false
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.025
Gun_Bullets_Multiplier 0.01
Has_Durability true
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 0.25
Quality_Full_Chance 0.1
Quality_Multiplier 1
Respawn_Time 150
Spawn_Chance 1
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Objects
{
Binary_State_Reset_Multiplier 1
Fuel_Reset_Multiplier 1
Items_Obstruct_Tree_Respawns false
Resource_Drops_Multiplier 1
Resource_Reset_Multiplier 1
Rubble_Reset_Multiplier 1
Water_Reset_Multiplier 1
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves false
Armor_Multiplier 0
Bleed_Damage_Ticks 10
Bleed_Regen_Ticks 750
Can_Break_Legs true
Can_Fix_Legs false
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding false
Detect_Radius_Multiplier 1.25
Enable_Terrain_Color_Kick false
Experience_Multiplier 1.5
Food_Damage_Ticks 15
Food_Default 85
Food_Use_Ticks 250
Health_Default 100
Health_Regen_Min_Food 90
Health_Regen_Min_Water 90
Health_Regen_Ticks 60
Leg_Regen_Ticks 750
Lose_Clothes_PvE true
Lose_Clothes_PvP true
Lose_Experience_PvE 0.5
Lose_Experience_PvP 0.5
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 2
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Ray_Aggressor_Distance 8
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Skill_Cost_Multiplier 1
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 25
Virus_Default 100
Virus_Infect 25
Virus_Use_Ticks 125
Water_Damage_Ticks 20
Water_Default 85
Water_Use_Ticks 220
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 1
}
Vehicles
{
Armor_Multiplier 0.25
Child_Explosion_Armor_Multiplier 0
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Has_Battery_Chance 0.25
Has_Tire_Chance 0.07
Max_Battery_Charge 0.3
Max_Instances_Insane 10
Max_Instances_Large 8
Max_Instances_Medium 6
Max_Instances_Small 4
Max_Instances_Tiny 2
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.01
Min_Natural_Vehicles 10
Respawn_Time 250
}
Zombies
{
Acid_Chance 0.05
Armor_Multiplier 0.75
Backstab_Multiplier 1
Beacon_Experience_Multiplier 2
Beacon_Max_Participants 2
Beacon_Max_Rewards 5
Beacon_Rewards_Multiplier 3
Boss_Electric_Chance 0
Boss_Fire_Chance 0
Boss_Wind_Chance 0.001
Burner_Chance 0.05
Can_Stun false
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.125
Damage_Multiplier 3.5
DL_Blue_Volatile_Chance 0
DL_Red_Volatile_Chance 0
Flanker_Chance 0.05
Full_Moon_Experience_Multiplier 2
Loot_Chance 2
Max_Boss_Drops 5
Max_Drops 2
Max_Mega_Drops 4
Min_Boss_Drops 5
Min_Drops 1
Min_Mega_Drops 4
NonHeadshot_Armor_Multiplier 1
Only_Critical_Stuns false
Quest_Boss_Respawn_Interval 1500
Respawn_Beacon_Time 0
Respawn_Day_Time 250
Respawn_Night_Time 30
Slow_Movement false
Spawn_Chance 1
Spirit_Chance 0
Sprinter_Chance 0.175
Weapons_Use_Player_Damage true
}