Version 1
Animals
{
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Decay_Time 1209600
}
Events
{
Airdrop_Frequency_Min 1
Weather_Frequency_Multiplier 0.85
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Can_Suicide true
Chart false
Compass false
Crosshair true
Disable_Foliage_Off true
Disable_Motion_Sickness_Options true
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Enable_Workstation_Requirements true
Friendly_Fire true
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Repair_Level_Max 3
Satellite false
Timer_Home 30
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.045
Crate_Bullets_Multiplier 0.75
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 900
Despawn_Natural_Time 1800
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.045
Gun_Bullets_Multiplier 0.45
Has_Durability true
Magazine_Bullets_Full_Chance 0.045
Magazine_Bullets_Multiplier 0.45
Quality_Full_Chance 0.075
Quality_Multiplier 0.9
Respawn_Time 200
Spawn_Chance 0.25
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Objects
{
Items_Obstruct_Tree_Respawns true
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves false
Can_Break_Legs true
Can_Fix_Legs false
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 1.1
Enable_Terrain_Color_Kick false
Experience_Multiplier 1.5
Food_Default 80
Health_Default 100
Health_Regen_Min_Food 85
Health_Regen_Min_Water 85
Health_Regen_Ticks 60
Lose_Clothes_PvE true
Lose_Clothes_PvP true
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 2
Lose_Skill_Levels_PvP 2
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Prevent_Level_Skill_Overrides false
Ray_Aggressor_Distance 10
Skillset_Prevents_Skill_Loss false
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Default 100
Water_Default 65
}
Structures
{
Decay_Time 1209600
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 0.1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 0.65
Has_Tire_Chance 0.75
Max_Battery_Charge 0.5
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.3
Respawn_Time 300
Unlocked_After_Seconds_In_Safezone 259200
}
Zombies
{
Acid_Chance 0.04
Armor_Multiplier 1
Backstab_Multiplier 1.5
Beacon_Experience_Multiplier 1
Beacon_Rewards_Multiplier 1.5
Burner_Chance 0.04
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.125
Damage_Multiplier 1
Flanker_Chance 0.04
Full_Moon_Experience_Multiplier 2
Loot_Chance 0.45
Max_Boss_Drops 8
Max_Drops 3
Max_Mega_Drops 6
Min_Boss_Drops 4
Min_Drops 1
Min_Mega_Drops 3
NonHeadshot_Armor_Multiplier 1
Only_Critical_Stuns false
Quest_Boss_Respawn_Interval 7200
Respawn_Beacon_Time 0
Respawn_Day_Time 1800
Respawn_Night_Time 60
Slow_Movement false
Spawn_Chance 0.3
Sprinter_Chance 0.175
Weapons_Use_Player_Damage false
}