Version 1
Animals
{
Max_Instances_Insane 128
Max_Instances_Large 64
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
}
Barricades
{
Armor_Hightier_Multiplier 0.001
Armor_Lowtier_Multiplier 0.001
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.001
Gun_Lowcal_Damage_Multiplier 0.001
Melee_Damage_Multiplier 0.001
}
Items
{
Despawn_Dropped_Time 3600
Despawn_Natural_Time 3600
}
Players
{
Lose_Clothes_PvE false
Lose_Items_PvE 0
Lose_Weapons_PvE false
}
Structures
{
Armor_Hightier_Multiplier 0.001
Armor_Lowtier_Multiplier 0.001
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.001
Gun_Lowcal_Damage_Multiplier 0.001
Melee_Damage_Multiplier 0.001
}
Vehicles
{
Armor_Multiplier 0.001
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.001
Gun_Lowcal_Damage_Multiplier 0.001
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Instances_Insane 0
Max_Instances_Large 0
Max_Instances_Medium 0
Max_Instances_Small 0
Max_Instances_Tiny 0
Melee_Damage_Multiplier 0.001
Min_Natural_Vehicles 0
}