Version 1
Gameplay
{
Ballistics false
Compass true
Satellite true
Timer_Home 10
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 150
Despawn_Natural_Time 150
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Respawn_Time 50
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Can_Hurt_Legs false
Can_Start_Bleeding false
Experience_Multiplier 5
Food_Use_Ticks 1000000
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Skill_Cost_Multiplier 0.5
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Water_Use_Ticks 1000000
}
Structures
{
Armor_Hightier_Multiplier 2
Armor_Lowtier_Multiplier 2
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 0.1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 128
Max_Instances_Large 64
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.8
Min_Natural_Vehicles 128
Respawn_Time 300
Unlocked_After_Seconds_In_Safezone 3600
}
Zombies
{
Beacon_Experience_Multiplier 5
Beacon_Max_Rewards 100
Beacon_Rewards_Multiplier 10
Can_Stun true
Full_Moon_Experience_Multiplier 5
Loot_Chance 1
Max_Boss_Drops 170
Max_Drops 60
Max_Mega_Drops 90
Min_Boss_Drops 120
Min_Drops 30
Min_Mega_Drops 60
Only_Critical_Stuns false
Slow_Movement true
Spawn_Chance 1
Spirit_Chance 0.2
}