Version 1
Animals
{
Weapons_Use_Player_Damage true
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle false
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables false
Allow_Freeform_Buildables_On_Vehicles false
Allow_Holidays false
Allow_Shoulder_Camera false
Allow_Static_Groups true
Ballistics false
Bypass_Buildable_Mobility false
Can_Suicide true
Chart false
Compass false
Crosshair false
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite false
Timer_Home 10
Timer_Respawn 5
}
Items
{
Despawn_Dropped_Time 600
Spawn_Chance 0.25
}
Objects
{
Allow_Holiday_Drops false
Items_Obstruct_Tree_Respawns false
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Experience_Multiplier 1.5
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
}
Vehicles
{
Child_Explosion_Armor_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0.5
Melee_Damage_Multiplier 0.5
}
Zombies
{
Acid_Chance 0.05
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Burner_Chance 0.05
Crawler_Chance 0.125
DL_Blue_Volatile_Chance 0.001
DL_Red_Volatile_Chance 0.001
Flanker_Chance 0.05
Loot_Chance 0.5
Max_Boss_Drops 30
Min_Boss_Drops 10
Spawn_Chance 0.3
Sprinter_Chance 0.175
}