Version 1
Barricades
{
Allow_Trap_Placement_On_Vehicle false
Armor_Hightier_Multiplier 0.3
Armor_Lowtier_Multiplier 0.6
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.25
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Events
{
Airdrop_Frequency_Max 1.5
Airdrop_Frequency_Min 0.8
Airdrop_Speed 192
Use_Airdrops true
}
Gameplay
{
Ballistics true
Chart true
Compass true
Crosshair true
Group_Map true
Hitmarkers true
Max_Group_Members 6
}
Items
{
Crate_Bullets_Full_Chance 0.4
Crate_Bullets_Multiplier 1
Despawn_Dropped_Time 900
Gun_Bullets_Full_Chance 0.2
Gun_Bullets_Multiplier 0.6
Magazine_Bullets_Full_Chance 0.25
Magazine_Bullets_Multiplier 0.75
Quality_Full_Chance 0.15
Respawn_Time 300
Spawn_Chance 0.7
}
Objects
{
Resource_Drops_Multiplier 1.25
}
Players
{
Allow_Instakill_Headshots false
Experience_Multiplier 1.5
Food_Default 100
Food_Use_Ticks 2000000000
Health_Default 100
Lose_Skills_PvE 0.5
Lose_Skills_PvP 0.5
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Virus_Default 100
Virus_Infect 0
Virus_Use_Ticks 2000000000
Water_Default 100
Water_Use_Ticks 2000000000
}
Structures
{
Armor_Hightier_Multiplier 0.3
Armor_Lowtier_Multiplier 0.6
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.25
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Vehicles
{
Decay_Time 1209600
Has_Battery_Chance 0.9
Has_Tire_Chance 0.9
Max_Battery_Charge 0.9
Max_Instances_Insane 64
Max_Instances_Large 32
Max_Instances_Medium 24
Max_Instances_Small 16
Max_Instances_Tiny 8
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.5
Min_Natural_Vehicles 48
Respawn_Time 600
}
Zombies
{
Acid_Chance 0.03
Burner_Chance 0.03
Crawler_Chance 0.1
Damage_Multiplier 1.3
Flanker_Chance 0.05
Full_Moon_Experience_Multiplier 2
Loot_Chance 0.7
Max_Boss_Drops 12
Max_Drops 2
Max_Mega_Drops 7
Min_Boss_Drops 8
Min_Drops 1
Min_Mega_Drops 5
Respawn_Day_Time 60
Respawn_Night_Time 30
Spawn_Chance 1
Sprinter_Chance 0.2
}