2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
300m
Range
5.95 RPS
Firerate
0.2%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
8 to 12 (50%)
Recoil X
12 to 18 (80%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 71 | 44 | 33 | 33 |
| Zombie | 165 | 110 | 88 | 88 |
| Animal | 82 | 44 | 33 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 35 |
| Structure | 35 |
| Vehicle | 40 |
| Resource | 40 |
| Object | 90 |
This item is part of 19 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Militia Germany Guns
CA Militia Russia Guns
CA Militia Sawmill
CA PMC High
CA Mercenaries High
CA Richmans Low
CA Mercenaries Low
CA PMC Low
CA PMC Special High
CA Militia Russia
CA Militia Germany
CA Richmans High
CA PMC Special High Guns
CA Richmans Guns
CA PMC High Guns
CA Mercenaries Guns
CA PMC Low Guns
CA Militia Germany Guns
CA Militia Russia Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4403 | CA Militia Germany Guns | 3 |
| 4396 | CA Militia Russia Guns | 3 |
| 4399 | CA Militia Sawmill | 50 |
| 4308 | CA PMC High | 41 |
| 4367 | CA Mercenaries High | 40 |
| 4314 | CA Richmans Low | 39 |
| 4352 | CA Mercenaries Low | 30 |
| 4304 | CA PMC Low | 30 |
| 4361 | CA PMC Special High | 29 |
| 4395 | CA Militia Russia | 19 |
| 4402 | CA Militia Germany | 15 |
| 4313 | CA Richmans High | 12 |
| 4362 | CA PMC Special High Guns | 6 |
| 4310 | CA Richmans Guns | 5 |
| 4306 | CA PMC High Guns | 5 |
| 4349 | CA Mercenaries Guns | 5 |
| 4302 | CA PMC Low Guns | 4 |
| 4403 | CA Militia Germany Guns | 3 |
| 4396 | CA Militia Russia Guns | 3 |
CA_Czar.dat
GUID 8a198737e03c4f35b74bce932b6189e7
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 4032
EquipableModelParent SpineHook
Instantiated_Item_Name_Override CA_Revolver
FireDelayAudioClip Items/Weapons/Guns/Handguns/Revolvers/CA_Czar/FireDelay.wav
InspectAudioDef Items/Weapons/Guns/Handguns/Revolvers/CA_Ace/Inspect.ogg
RechamberAfterShotDelay 0.01
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never
Fire_Delay_Seconds 0.15
Unplace 0
Replace 0
Hook_Sight
Size_X 2
Size_Y 2
Magazine 4801
Ammo_Min 2
Ammo_Max 6
Semi
Safety
Attachment_Calibers 4
Attachment_Caliber_0 4002
Attachment_Caliber_1 4004
Attachment_Caliber_2 4005
Attachment_Caliber_3 4003
Magazine_Calibers 1
Magazine_Caliber_0 4800
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Range 300
Bullet_Gravity_Multiplier 3.631
Firerate 7
Action Bolt
Player_Damage 55
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.3
Zombie_Damage 110
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5
Animal_Damage 55
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.5
Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 40
Resource_Damage 40
Object_Damage 90
Durability 0.2
Aim_In_Duration 0.2
Spread_Angle_Degrees 7.125
Spread_Aim 0.02
Recoil_Min_X -8
Recoil_Min_Y 12
Recoil_Max_X -12
Recoil_Max_Y 18
Recover_X 0.5
Recover_Y 0.8
Shake_Min_X 0.0075
Shake_Min_Y 0.005
Shake_Min_Z -0.15
Shake_Max_X 0.01
Shake_Max_Y -0.1
Shake_Max_Z -0.3
Muzzle 4056
Shell 0
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "72cc2bb386714968bde623f143e73aad" // Metal Scrap
Amount 2
}
{
ID "0c682499fb114325b1ac7dd07dce16e4" // Metal Dust
}
{
ID "38e6db2d54b04113adbd7da8b3e7af62" // Blowtorch
Delete false
}
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
"0c682499fb114325b1ac7dd07dce16e4 x 2" // Metal Dust
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]