2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
150m
Range
4.17 RPS
Firerate
0.1%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-1.5 to 1.5 (20%)
Recoil X
2 to 3 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 40 | 28 | 21 | 21 |
| Zombie | 104 | 80 | 64 | 64 |
| Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 12 |
| Structure | 12 |
| Vehicle | 25 |
| Resource | 15 |
| Object | 15 |
2 blueprints
No blueprints found matching your search.
This item is part of 3 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Richmans Low
CA Richmans High
CA Richmans Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4314 | CA Richmans Low | 39 |
| 4313 | CA Richmans High | 12 |
| 4310 | CA Richmans Guns | 5 |
CA_Stingray.dat
GUID 728a55fca9df42148a89440fd80d79db
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 4102
Instantiated_Item_Name_Override CA_Pistol
InspectAudioDef Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Emperor/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Talon/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Talon/Hammer.ogg
Size_X 2
Size_Y 2
Barrel 4103
Magazine 4118
Hook_Sight
Ammo_Min 5
Ammo_Max 17
Semi
Safety
Attachment_Calibers 4
Attachment_Caliber_0 4002
Attachment_Caliber_1 4003
Attachment_Caliber_2 4004
Attachment_Caliber_3 4005
Magazine_Calibers 1
Magazine_Caliber_0 4119
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Range 150
Firerate 10
Action Trigger
Unplace 0
Replace 0
Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.15
Zombie_Damage 80
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.1
Spread_Angle_Degrees 16.699
Spread_Aim 0.016
Recoil_Min_X -1.5
Recoil_Min_Y 2
Recoil_Max_X 1.5
Recoil_Max_Y 3
Recover_X 0.2
Recover_Y 0.5
Shake_Min_X -0.0015
Shake_Min_Y 0.0015
Shake_Min_Z -0.015
Shake_Max_X 0.0015
Shake_Max_Y -0.0015
Shake_Max_Z -0.0175
Muzzle 4129
Shell 4047
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "72cc2bb386714968bde623f143e73aad" // Metal Scrap
Amount 2
}
{
ID "38e6db2d54b04113adbd7da8b3e7af62" // Blowtorch
Delete false
}
]
Skill Repair
Skill_Level 2
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
"0c682499fb114325b1ac7dd07dce16e4 x 3" // Metal Dust
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]