1 x 1 (1)

Inventory Size

1

Amount

33

Blueprints

33 blueprints
Gear
Cook lvl.1
Gear
10 x
=
Salvage
Gear
Cook lvl.1
+
2 x
=
Gear
=
2 x
Gear
=
10 x
Furniture
8 x
+
4 x
=
Tool
Craft lvl.1
+
6 x
+
+
=
Repair
0%
+
+
2 x
=
100%
Salvage
Apparel
+
+
6 x
+
5 x
=
Salvage
=
2 x
2 x
Salvage
Salvage
=
2 x
Gear
Cook lvl.1
=
2 x
Apparel
+
+
6 x
+
3 x
=
Salvage
=
2 x
2 x
Salvage
=
2 x
2 x
Salvage
=
2 x
2 x
Salvage
=
2 x
2 x
Apparel
+
5 x
+
2 x
=
Salvage
=
2 x
2 x
Salvage
=
2 x
2 x
Salvage
=
2 x
2 x
Apparel
+
5 x
+
2 x
=
Salvage
=
2 x
2 x
Salvage
=
2 x
2 x
Salvage
=
2 x
2 x
Structure
2 x
+
8 x
+
+
+
=
Structure
2 x
+
8 x
+
+
+
=
Structure
2 x
+
8 x
+
+
+
=
Structure
2 x
+
8 x
+
+
+
=
Salvage
=
2 x
2 x
Spawn Locations for this Item 0
100%
6344201819 map chart
Legend
CA Fish Kelly
CA Research High
CA Military Fort
CA Fish Harvesting
CA Military Reactor Zombie
CA Research Special Low
CA Military High 1
CA Military Fort Zombie
CA Military High 0
CA Fish Ultra
CA Research High Stash
CA Fish Proto
CA Fish Magnetic
CA Military Reactor
CA Fish Large
CA Research
CA Fish Small
CA Military Zombie Elite 1
CA Military Zombie Elite 0
CA Fish Normal
CA Fishing Crate 2
CA Fishing Crate 1
CA Fort Gas
CA Military High Special 1
CA Military High Special 0
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

CA_Rubber.dat
GUID ddfb51cc4b9a42229a5396aa0f959782
Type Supply
Rarity Rare
ID 4264

Size_X 1
Size_Y 1

Blueprints
[
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems "34c38cf9433e43a49c6b47c3741ecf77" // Tar
		OutputItems this
		Skill Cook
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"20f30322bbcc4b01a4f116d22b24c21a" // Heat Source
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems this x 10
		OutputItems "854fd45e4fe04076aa4735894defd4b5" // Stack of Rubber
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Compress
Action_0_Tooltip Condense into a denser unit.

Fishing_Catchable
{
	Min_Relocate_Interval 0.35
	Max_Relocate_Interval 0.7
	Max_Upward_Acceleration 1.7
	Max_Downward_Acceleration 1.7
	Max_Upward_Speed 0.7
	Max_Downward_Speed 0.7
	Upper_Restitution 0.6
	Lower_Restitution 0.6
	Min_Target_Delta 0.45
	Max_Target_Delta 0.75
	Min_Target_Position 0.0
	Max_Target_Position 1.0
	Capture_Duration 3
	Escape_Duration 3
	Spring_Stiffness 26
	Spring_Damping 6
}