3×1 (3)

Inventory size

107

Possible catches

3

XP per catch

How fishing works
  1. Equip the rod and aim at any water surface (vanilla maps) or designated fishing volume (some custom maps).
  2. Cast the line. Wait for a bite - average wait time is multiplied by 1.
  3. When a fish bites, reel it in to land the catch.
  4. You receive 1 random item from the pool below and 3 skill XP.
Catch pool (107 items)
View spawn table

Each successful catch drops 1 random item from this pool. You also gain 3 XP per catch.

Unturned Fishy icon 26.34 %
Unturned Greenfish icon 15.81 %
Unturned Crab icon 13.17 %
Unturned Yellofish icon 9.22 %
Unturned Old Newspaper icon 4.64 %
Unturned Empty Glass Bottle icon 4.61 %
Unturned Empty Can icon 4.59 %
Unturned Plank icon 4.59 %
Unturned Empty Jar icon 4.57 %
Unturned Empty Plastic Bottle icon 4.57 %
Unturned Catfish icon 1.65 %
Unturned Humongous Fishy icon 1.19 %
Unturned Blue Crab icon 0.74 %
Unturned Lobster icon 0.37 %
Unturned Wrench icon 0.15 %
Unturned Towel icon 0.12 %
Unturned Metal Pipe icon 0.11 %
Unturned Screwdriver icon 0.09 %
Unturned Rope icon 0.08 %
Unturned Vent Filter icon 0.08 %
Unturned Chemical Fertilizer icon 0.06 %
Unturned Heavy Duty Cable icon 0.05 %
Unturned Measuring Tape icon 0.05 %
Unturned Metal Parts icon 0.05 %
Unturned Propane Tank icon 0.04 %
Unturned Technical Manual icon 0.04 %
Unturned High Pressure Valve icon 0.04 %
Unturned Metal Bucket icon 0.04 %
Unturned Lubricant Oil icon 0.04 %
Unturned Bolts icon 0.04 %
Unturned Nails icon 0.04 %
Unturned Copper Wire icon 0.03 %
Unturned Electric Drill icon 0.03 %
Unturned Fishing Net icon 0.03 %
Unturned Life Preserver icon 0.03 %
Unturned Tackle Box icon 0.03 %
Unturned Watering Can icon 0.03 %
Unturned Canteen icon 0.02 %
Unturned Kerosene icon 0.02 %
Unturned Air Filter Cover icon 0.02 %
Unturned Engine Piston icon 0.02 %
Unturned Head Gasket icon 0.02 %
Unturned Suspension Spring icon 0.02 %
Unturned Lighter icon 0.02 %
Unturned Matchbox icon 0.02 %
Unturned Trowel icon 0.02 %
Unturned Saw Chain icon 0.01 %
Unturned Baking Pan icon 0.01 %
Unturned Butter Knife icon 0.01 %
Unturned Cheese Grater icon 0.01 %
Unturned Coffee Pot icon 0.01 %
Unturned Cooking Pot icon 0.01 %
Unturned Fork icon 0.01 %
Unturned Kitchen Towel icon 0.01 %
Unturned Mug icon 0.01 %
Unturned Plate icon 0.01 %
Unturned Spoon icon 0.01 %
Unturned Nailgun icon 0.01 %
Unturned Roller Brush icon 0.01 %
Unturned Steel Mesh icon 0.01 %
Unturned Traffic Cone icon 0.01 %
Unturned Hose icon 0.01 %
Unturned Camera icon 0.01 %
Unturned Hammer icon 0.01 %
Unturned Pipe Wrench icon 0.01 %
Unturned Blue Red Pen icon 0.01 %
Unturned Key icon 0.01 %
Unturned Phone icon 0.01 %
Unturned Broken Radio icon 0.01 %
Unturned Empty Ammo Pouch icon 0.01 %
Unturned Car Cassette Player icon 0.01 %
Unturned Turbocharger icon 0.01 %
Unturned Vehicle Alternator icon 0.01 %
Unturned Stealy Wheely Automobiley icon 0.01 %
Unturned TV Remote icon 0.01 %
Unturned White Fuse icon 0.01 %
Unturned Motor Oil icon 0.01 %
Unturned Clothing Iron icon 0.01 %
Unturned Dumbbell icon 0.01 %
Unturned Hair Dryer icon 0.01 %
Unturned Toaster icon 0.01 %
Unturned Oil Canister icon 0.00 %
Unturned Spark Plug icon 0.00 %
Unturned Broken Saw icon 0.00 %
Unturned Saw Blade icon 0.00 %
Unturned Rolling Pin icon 0.00 %
Unturned Compass icon 0.00 %
Unturned Bowling Ball icon 0.00 %
Unturned Lightbulb icon 0.00 %
Unturned Magnifying Glass icon 0.00 %
Unturned Mini Fridge icon 0.00 %
Unturned Puzzle Trophy icon 0.00 %
Unturned Trumpet icon 0.00 %
Unturned Blue Floppy icon 0.00 %
Unturned Green Floppy icon 0.00 %
Unturned Red Floppy icon 0.00 %
Unturned Spork icon 0.00 %
Unturned RC Controller icon 0.00 %
Unturned Illegal Gun Parts icon 0.00 %
Unturned Car Engine icon 0.00 %
Unturned Golden Spoon icon 0.00 %
Unturned Patterned Rug icon 0.00 %
Unturned BREN Autocannon Barrel icon 0.00 %
Unturned BREN Autocannon Loading Assembly icon 0.00 %
Unturned BREN Autocannon Receiver icon 0.00 %
Unturned Black Floppy icon 0.00 %
Unturned Rubber Ducky icon 0.00 %
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
59067 PS Fishing Proper 10.71 % 33
How loot works in Unturned Sections that apply to this fisher are open by default
Map spawn points
Each dot is a fixed loot point. The map is split into a grid of regions; each region tops up its loot on a server-set timer (Items.Respawn_Time) up to a fraction of its points (Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column is the combined odds — 100% means the item is the sole candidate, not that the point will always be filled.
Zombie kill drops
Zombies on certain map regions can drop items when killed. Drop chance is the per-roll weight from that zombie's loot table. Boss / Mega / Flanker variants run higher-tier tables.
Resource harvesting
Trees, rocks, metal nodes, and forageable bushes drop items when harvested with a tool. Trees yield Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest. Forage bushes are single-use until the server resets them.
Object destruction & droppers
Some world objects drop items when destroyed (rubble loot — fixed roll count from a spawn table) or when interacted with. Dropper objects (printers, cash registers, etc.) dispense one item per use with a cooldown; some require power.
NPC vendors
Shopkeepers offer fixed lists of items they sell to you and items they buy from you. Costs use either skill experience (default) or an in-game currency item. Some offers gate behind quest progress, skillsets, or reputation.
Cases (Unbox / Open)
Supply / barricade items with an Unbox-style action that triggers a blueprint. The blueprint's Item_Random reward rolls a configured number of items from a spawn table — your case shows its action name and roll count on its own page.
Horde beacons
Place a beacon and a wave of zombies attacks. Defeating the wave drops loot at the beacon location, with rewards scaling roughly by √players in the area when participant scaling is on.
Fishing rods
Cast a rod into water and reel in. Each successful catch rolls one random item from the rod's catch pool and grants skill XP. Higher-tier rods can have different pools and faster bite times.
Consumable rewards
Event consumables (Birthday Cake, Lottery Scratchers, Easter Egg, etc.) roll between min and max items from a spawn table when used, on top of any normal food / water / health effects.
Hunted animals
Killing an animal either rolls items from its Reward_ID spawn pool (Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
When a vehicle is destroyed (explosion, decay, water), its Drops_Table_ID spawn pool rolls Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla table 962 with 3-7 rolls; mods can override.
Airdrops
Random in-game events that drop a crate of high-tier loot at a marked airdrop location. Crates spawn on server-side timers and are independent of regular item spawn points.
PS_Rod_Tier_1.dat
GUID 28082772dd3a4d73b803503d8b3bdecc
Type Fisher
Rarity Uncommon
Useable Fisher
ID 59727

Size_X 3
Size_Y 1
Size_Z 0.25

Backward

Reward_ID 59224