4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

200m

Range

6.95 RPS

Firerate

0.3%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

0 to 5 (90%)

Recoil X

3 to 15 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 16 12 9 9
Zombie 99 54 27 27
Animal 22 16 12 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 25
Resource 15
Object 15

Magazines (2)

Magazines that can be attached to this weapon

4 blueprints
Repair
Repair lvl.1
0%
+
3 x
=
100%
Tool
=
3 x
Repair
Repair lvl.1
0%
+
2 x
=
100%
Tool
=
3 x
How item spawns work

Each dot is a fixed loot point. The map is split into a grid of regions, and every region has its own respawn timer (Items.Respawn_Time, configured by the server). When the timer fires, the region tops up its loot up to a fraction of its points (Items.Spawn_Chance, usually 10–50%), so most points stay empty between refreshes.

Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.

Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.

Spawn Tables
Spawn Id Spawn Name Drop Chance Pool Size
7148 Kuwait Horde Weapons 11.76 % 10
7254 Kuwait Police Weapons 8.33 % 5
7276 7276 Kuwait Police Schatzi 2.78 % 13
7253 Kuwait Police 2.68 % 13
Buy from NPCs (2)
NPC Vendor Amount Price Conditions
KuwaitNPCLiberatorLieutenantGaston Coalition Armory 1 125 -
KuwaitNPCPosCynthia Concord Armory 1 125 Quest 27021 progress
Sell to NPCs (2)
NPC Vendor Amount Price Conditions
KuwaitNPCLiberatorLieutenantGaston Coalition Armory 1 60 -
KuwaitNPCPosCynthia Concord Armory 1 60 -
Kuwait_Viper.dat
GUID 3afb747dcfa5430aa78eca30a715cf4a
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 5022

Size_X 4
Size_Y 2
Size_Z 0.3

Magazine 5154

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 10
Ammo_Max 20

Safety
Semi
Auto

Caliber 25

Range 200
Firerate 6
Action Trigger

Player_Damage 15
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 90
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 20
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15

Durability 0.3

Spread_Aim 0.1
Spread_Hip 0.2

Recoil_Min_X 5
Recoil_Min_Y 15
Recoil_Max_X 0
Recoil_Max_Y 3

Recoil_Crouch 0.9
Recoil_Prone .85

Spread_Prone 0.85
Spread_Crouch 0.9

Recover_X 0.9
Recover_Y 0.5

Shake_Min_X -0.005
Shake_Min_Y 0.001
Shake_Min_Z -0.0125
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.05

Muzzle 3

Gunshot_Rolloff_Distance 500

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 5112
Blueprint_0_Condition_0_Amount 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5022
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Tool 5112
Blueprint_2_Tool_Critical
Blueprint_2_Level 1
Blueprint_2_Skill Repair
Blueprint_2_Build 27

Actions 2
Action_0_Type Blueprint
Action_0_Source 5022
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5022
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.