3×2 (6)

Inventory size

Secondary

Hand slot

Semi, Auto, Safety

Firemodes

30 m

Range

750 RPM

Fire rate

0.1%

Durability loss per shot

Sight, Tactical, Grip

Attachment hooks

Damage
Combat damage
Skull Spine Leg Arm
Player 22 16 12 12
Zombie 55 40 30 30
Animal 22 16 12
Other damage
Standard caliber
Barricade 5
Structure 5
Vehicle 5
Resource 5
Object 10
Range & ballistics
Full 100% damage out to 29.7 m, drops to 99% by 30 m, bullet expires at 30 m. Hover the chart to read damage at any distance.
100%0%50%99%0 m29.7 m
Max range
30 m
Alert radius
48 m
Bullet drop
×4
Recoil
10°20°30°40°50°aim
Control
Hard
Simulation
Auto, 12 rounds · 12.5 rps
Side bias
Random side-to-side
Up kick / shot
Side kick / shot
±0.2°
Recovery
70% / 70%
Gelato Scope
3× zoom Spread -20%ADS speed +5%
20x Scope
20× zoom ADS recoil -50%Spread -60%Sway -75%ADS speed +100%ADS move speed -50%
Thermal 10x Scope
10× zoom Military NV ADS recoil -25%Spread -40%Sway -50%ADS speed +50%ADS move speed -40%
10x Scope
10× zoom ADS recoil -25%Spread -40%Sway -50%ADS speed +50%ADS move speed -40%
10x Scope
10× zoom ADS recoil -25%Spread -40%Sway -50%ADS speed +50%ADS move speed -40%
10x Scope
10× zoom ADS recoil -25%Spread -40%Sway -50%ADS speed +50%ADS move speed -40%
Puma Iron Sights
1× zoom
Qilinstrike Iron Sights
1× zoom
Magical Hybrid Holographic
2× zoom Military NV Damage +400%
Jackal Iron Sights
1× zoom
Thermal Hybrid Holographic
2× zoom Military NV ADS speed +7%
Blaze Iron Sights
1× zoom
Spiller Maximum Iron Sights
1× zoom
Vicalar Iron Sights
1× zoom
Shogun's Hammer Iron Sights
1× zoom
Surougewehr Iron Sights
1× zoom
Quake Iron Sights
1× zoom
Qutsel Maximum Iron Sights
1× zoom
Kepler Iron Sights
1× zoom
Jackal Iron Sights
1× zoom
Foray Maximum Iron Sights
1× zoom
Conqueror Iron Sights
1× zoom
Cavalry Iron Sights
1× zoom
Blazer Iron Sights
1× zoom
Banshee Iron Sights
1× zoom
Banshee Iron Sights
1× zoom
Blue Assault Scope
6× zoom Spread -20%ADS speed +10%
Assault Scope
4× zoom Spread -20%ADS speed +10%
Zerstörer Iron Sights
1× zoom
Spiller Maximum Iron Sights
1× zoom
Hypocrisy Scope
7× zoom Spread -30%
Stylus Classic Scope
5× zoom Military NV Spread -20%ADS speed +20%
Antique Scope
5× zoom Spread -20%ADS speed +10%
Stylus Scope
5× zoom Military NV Spread -20%ADS speed +20%
Thermal Hybrid Assault Scope
5× zoom Military NV Spread -20%ADS speed +20%
Dot Sight
1.05× zoom Holographic ADS speed +2%
Regeneration Iron Sights
1× zoom
Dot Sight
1.1× zoom Holographic ADS speed +5%
Kobra Sight
1.05× zoom Holographic ADS speed +5%
Thermal Hybrid Holographic
2× zoom Military NV ADS speed +7%
Holographic Sight
1.2× zoom Holographic ADS speed +5%
Heartbreaker Iron Sights
1× zoom
Holographic Sight
1.2× zoom Holographic ADS speed +5%
Holographic Sight
1.2× zoom Holographic ADS speed +5%
Holographic Sight
1.2× zoom Holographic ADS speed +5%
Urgifire Iron Sights
1× zoom
Gaia's Hammer Iron Sights
1× zoom
Legisation Iron Sights
1× zoom
Puma Iron Sights
1× zoom
Thermal Hybrid Holographic
2× zoom Military NV ADS speed +7%
Thermal Hybrid Holographic
2× zoom Military NV ADS speed +7%
Holographic Sight
1.2× zoom Holographic ADS speed +5%
Holographic Sight
1.2× zoom Holographic ADS speed +5%
Holographic Sight
1.2× zoom Holographic ADS speed +5%
Heavybreaker Iron Sights
1× zoom
Heartbreaker Iron Sights
1× zoom
Heartbreaker Iron Sights
1× zoom
Genaugewehr Iron Sights
1× zoom
Genaugewehr Iron Sights
1× zoom
Genaugewehr Iron Sights
1× zoom
Eaglefire Iron Sights
1× zoom
Eaglefire Iron Sights
1× zoom
Eaglefire Iron Sights
1× zoom
Dual Colt Holographic
1.05× zoom Holographic
Ceobe Holographic Sight
1.05× zoom Holographic
Thermal Hybrid Assault Scope
5× zoom Military NV Spread -20%ADS speed +20%
Nightvision Assault Scope
4× zoom Military NV Spread -20%ADS speed +10%
Zerstörer Iron Sights
1× zoom
Surougewehr Iron Sights
1× zoom
7x Scope
7× zoom ADS recoil -10%Spread -30%Sway -25%ADS speed +25%ADS move speed -25%
7x Scope
7× zoom ADS recoil -10%Spread -30%Sway -25%ADS speed +25%ADS move speed -25%
Vehicle Scope
6× zoom Sway -100%
Antique Scope
4× zoom Spread -20%ADS speed +10%
Scalar Iron Sights
1× zoom
Dot Sight
1.05× zoom Holographic ADS speed +2%
Dot Sight
1.1× zoom Holographic ADS speed +2%
Dot Sight
1.1× zoom Holographic ADS speed +2%
Dot Sight
1.1× zoom Holographic ADS speed +2%
Raptor Scope
4× zoom Spread -20%ADS speed +10%
Tactical Laser
Aim laser Spread -25%ADS speed -10%
Multifunction Detector
Aim laser Flashlight Rangefinder Spread -20%ADS speed -20%
Advanced Tactical [Laser Mode]
Aim laser Spread -20%ADS speed -15%
High-Pressure Adaptive Chambering
Damage +10%Vertical recoil +50%Horizontal recoil +50%Spread +50%Shake +50%ADS speed +25%Firerate +1
Rangefinder
Rangefinder ADS speed +10%
Chainbreaker Tactical Laser
Aim laser Spread -25%ADS speed -10%
Golden Tactical Laser
Aim laser Spread -25%ADS speed -10%
Neon Blue Advanced Tactical Laser
Aim laser Spread -25%ADS speed -10%
Bayonet
Bayonet ADS speed +5%
Super Super High-Pressure Adaptive Chambering
Damage +400%Firerate +5
Firerate Adaptive Chambering
Damage -3%Spread +10%ADS speed +10%Firerate +1
Heavy Adaptive Chambering
Damage +20%Vertical recoil +30%Horizontal recoil +30%Spread +30%Shake +30%ADS speed +25%Firerate -1
Tactical Light
Flashlight Spread -15%ADS speed -10%
Coalition Multifunction Detector
Aim laser Flashlight Rangefinder Spread -20%ADS speed -20%
Neon Blue Multifunction Detector
Aim laser Flashlight Rangefinder Spread -20%ADS speed -20%
Glitch Bayonet
Bayonet
Stability Adaptive Chambering
Vertical recoil -15%Horizontal recoil -15%Spread -5%Sway -15%Shake -15%ADS speed -5%Firerate -1
Blue Rangefinder
Rangefinder ADS speed +10%
Trigone Bayonet
Bayonet ADS speed +10%
Coalition Advanced Tactical Laser
Aim laser Spread -25%ADS speed -10%
Scorpion-7 Multifunction Detector
Aim laser Flashlight Rangefinder Spread -20%ADS speed -20%
Antique Bayonet
Bayonet ADS speed +10%
Advanced Tactical [Rangefinder Mode]
Rangefinder ADS speed -15%
Advanced Tactical [Light Mode]
Flashlight ADS speed -15%
Niu Bi De Firerate Adaptive Chambering
Spread -100%ADS speed -100%Firerate +20
Martyr Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +10%
Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +20%
Legisation Quickstabber Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +10%
Popup Grip
Vertical recoil -63%Horizontal recoil -28%Spread -20%Sway -25%Shake -23%ADS speed +10%
Hand Stop
Vertical recoil -10%Horizontal recoil -10%Spread -85%Sway -85%Shake -85%ADS speed -50%
Heavy Horizontal Grip
Vertical recoil -25%Horizontal recoil -90%Spread -25%Sway -40%Shake -25%ADS speed +20%
Coalition Diagnal Grip
Vertical recoil -33%Horizontal recoil -33%Spread -75%Sway -80%Shake -80%ADS speed -10%
Coalition Slidable Grip
Vertical recoil -63%Horizontal recoil -28%Spread -20%Sway -25%Shake -23%ADS speed +10%
Neon Blue Diagnal Bipod
Vertical recoil -65%Horizontal recoil -65%Spread -70%Sway -50%Shake -60%ADS speed +10%Prone-only
Scorpion-7 Banshee Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +20%
Popup Grip
Vertical recoil -63%Horizontal recoil -68%Spread -60%Sway -48%Shake -60%ADS speed +10%Prone-only
Stylus Classic Heavy Horizontal Grip
Vertical recoil -25%Horizontal recoil -90%Spread -25%Sway -40%Shake -25%ADS speed +20%
Portable Horizontal Grip
Vertical recoil -20%Horizontal recoil -80%Spread -20%Sway -25%Shake -20%ADS speed -20%
Chainbreaker Diagnal Grip
Vertical recoil -33%Horizontal recoil -33%Spread -75%Sway -80%Shake -80%ADS speed -10%
Stylus Heavy Horizontal Grip
Vertical recoil -25%Horizontal recoil -90%Spread -25%Sway -40%Shake -25%ADS speed +20%
Scorpion-7 Diagnal Grip
Vertical recoil -33%Horizontal recoil -33%Spread -75%Sway -80%Shake -80%ADS speed -10%
Diagnal Grip
Vertical recoil -33%Horizontal recoil -33%Spread -75%Sway -80%Shake -80%ADS speed -10%
Scorpion-7 Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +20%
Neon Blue Banshee Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +20%
Coalition Glow Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +10%
Vertical Grip
Vertical recoil -65%Horizontal recoil -25%Spread -20%Sway -25%Shake -20%ADS speed +10%
Scorpion-7 Vertical Grip
Vertical recoil -65%Horizontal recoil -25%Spread -20%Sway -25%Shake -20%ADS speed +10%
Horizontal Grip
Vertical recoil -30%Horizontal recoil -85%Spread -30%Sway -30%Shake -25%ADS speed +8%
Advanced Diagnal Grip
Vertical recoil -33%Horizontal recoil -33%Spread -75%Sway -80%Shake -80%ADS speed -10%
Heavy Grip
Vertical recoil -60%Horizontal recoil -60%Spread -30%Sway -30%Shake -30%ADS speed +100%
Raptor Bipod
Vertical recoil -65%Horizontal recoil -65%Spread -60%Sway -50%Shake -60%ADS speed +10%Prone-only
Coalition Advanced Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +10%
Neon Blue Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +10%
Antique Vertical Grip
Vertical recoil -65%Horizontal recoil -25%Spread -20%Sway -25%Shake -20%ADS speed +10%
Coalition Vertical Grip
Vertical recoil -63%Horizontal recoil -28%Spread -20%Sway -25%Shake -23%ADS speed +10%
Bipod
Vertical recoil -65%Horizontal recoil -65%Spread -60%Sway -50%Shake -60%ADS speed +10%Prone-only
Coalition Slidable Grip
Vertical recoil -33%Horizontal recoil -33%Spread -75%Sway -80%Shake -80%ADS speed -10%
Neon Blue Advanced Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +10%
Ceobe Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +10%
Niu Bi De Vertical Grip
Damage +400%Vertical recoil -100%Horizontal recoil -100%Spread -100%Sway -100%Shake -100%ADS speed -100%
Niu Bi De Vertical Grip
Vertical recoil -100%Horizontal recoil -100%Spread -100%Sway -100%Shake -100%ADS speed -100%
Advanced Vertical Grip
Vertical recoil -65%Horizontal recoil -25%Spread -20%Sway -25%Shake -20%ADS speed +10%
Neon Blue Diagnal Bipod
Vertical recoil -33%Horizontal recoil -33%Spread -75%Sway -80%Shake -80%ADS speed -10%
Blue Bipod
Vertical recoil -65%Horizontal recoil -65%Spread -60%Sway -100%Shake -60%ADS speed +10%Prone-only
Glitch Assault Grip
Vertical recoil -50%Horizontal recoil -50%Spread -25%Sway -20%Shake -15%ADS speed +20%
4 blueprints
Repair
0%
+
2 x
=
100%
Tool
Tool
Craft lvl.1
+
3 x
+
+
=
Tool
Craft lvl.1
+
3 x
+
+
=
How loot works in Unturned Sections that apply to this gun are open by default
Map spawn points
Each dot is a fixed loot point. The map is split into a grid of regions; each region tops up its loot on a server-set timer (Items.Respawn_Time) up to a fraction of its points (Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column is the combined odds — 100% means the item is the sole candidate, not that the point will always be filled.
Zombie kill drops
Zombies on certain map regions can drop items when killed. Drop chance is the per-roll weight from that zombie's loot table. Boss / Mega / Flanker variants run higher-tier tables.
Resource harvesting
Trees, rocks, metal nodes, and forageable bushes drop items when harvested with a tool. Trees yield Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest. Forage bushes are single-use until the server resets them.
Object destruction & droppers
Some world objects drop items when destroyed (rubble loot — fixed roll count from a spawn table) or when interacted with. Dropper objects (printers, cash registers, etc.) dispense one item per use with a cooldown; some require power.
NPC vendors
Shopkeepers offer fixed lists of items they sell to you and items they buy from you. Costs use either skill experience (default) or an in-game currency item. Some offers gate behind quest progress, skillsets, or reputation.
Cases (Unbox / Open)
Supply / barricade items with an Unbox-style action that triggers a blueprint. The blueprint's Item_Random reward rolls a configured number of items from a spawn table — your case shows its action name and roll count on its own page.
Horde beacons
Place a beacon and a wave of zombies attacks. Defeating the wave drops loot at the beacon location, with rewards scaling roughly by √players in the area when participant scaling is on.
Fishing rods
Cast a rod into water and reel in. Each successful catch rolls one random item from the rod's catch pool and grants skill XP. Higher-tier rods can have different pools and faster bite times.
Consumable rewards
Event consumables (Birthday Cake, Lottery Scratchers, Easter Egg, etc.) roll between min and max items from a spawn table when used, on top of any normal food / water / health effects.
Hunted animals
Killing an animal either rolls items from its Reward_ID spawn pool (Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
When a vehicle is destroyed (explosion, decay, water), its Drops_Table_ID spawn pool rolls Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla table 962 with 3-7 rolls; mods can override.
Airdrops
Random in-game events that drop a crate of high-tier loot at a marked airdrop location. Crates spawn on server-side timers and are independent of regular item spawn points.
CN_Nailgun_Upgraded.dat
GUID d70eaefca2d04c70bdcffb9aeb0f3e41
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 61165

Size_X 3
Size_Y 2
Size_Z 0.3

Magazine 1166
Barrel 1167

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 5
Ammo_Max 20

Safety
Semi
Auto

Caliber 28

Aim_In_Duration 0.1
Aiming_Movement_Speed_Multiplier 0.95

Range 30
Firerate 3
Replace 0.75
Action Trigger
Delete_Empty_Magazines

Damage_Falloff_Range 0.99
Damage_Falloff_Multiplier 0.99

Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 50
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 20
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 10

Durability 0.1

Spread_Aim 0.5
Spread_Hip 0.05

Ballistic_Steps 10
Ballistic_Travel 3
Ballistic_Drop 0.004

Recoil_Min_X -0.2
Recoil_Min_Y 2
Recoil_Max_X 0.2
Recoil_Max_Y 4

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075

Blueprints 4
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61165
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 4
Blueprint_2_Supply_0_ID 1165
Blueprint_2_Supply_1_ID 67
Blueprint_2_Supply_1_Amount 3
Blueprint_2_Supply_2_ID 64
Blueprint_2_Supply_3_ID 69
Blueprint_2_Product 61165
Blueprint_2_Tool 76
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 27
Blueprint_3_Type Tool
Blueprint_3_Supplies 4
Blueprint_3_Supply_0_ID 61166
Blueprint_3_Supply_1_ID 67
Blueprint_3_Supply_1_Amount 3
Blueprint_3_Supply_2_ID 61649
Blueprint_3_Supply_3_ID 69
Blueprint_3_Product 61165
Blueprint_3_Tool 61617
Blueprint_3_Level 1
Blueprint_3_Skill Craft
Blueprint_3_Build 27