1 x 1 (1)

Inventory Size

50 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Apparel
Apparel
=
2 x
Gear
Craft lvl.3
+
=
Barricade
Craft lvl.1
2 x
+
+
=
Furniture
24 x
+
2 x
+
2 x
=
Gear
Craft lvl.2
4 x
+
2 x
+
10 x
=
Id Guid File Name
36089 65841d20-ab64-4e38-a6c1-33552fc7c5ed Frost_Fishing_High.dat
36087 36ef79b2-bc6c-4a25-b9e8-98bbcd5b7ecc Frost_Fishing_Low.dat
36051 b200c898-4e9d-45d9-938a-a9116ce5c252 Frost_Hospital_Mats.dat
Frost_Wool.dat
GUID 148fd50646624fbcbe1c6fa1140832cb

Type Barricade
Useable Barricade
Has_Clip_Prefab false
Build Barricade
Rarity Uncommon
ID 36358




Health 50
Range 4
Radius 0.05
Offset 0.13
Explosion 36
Vulnerable
Salvage_Duration_Multiplier 0.1
Bypass_Pickup_Ownership True
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3


Blueprints 2
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 36358
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36045
Blueprint_0_Output_0_Amount 1

Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Short
Blueprint_0_Condition_0_ID 36015
Blueprint_0_Condition_0_Value 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset

Blueprint_1_Type Apparel
Blueprint_1_Supply_0_ID 36358
Blueprint_1_Build 27
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 36045
Blueprint_1_Output_0_Amount 2

Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Short
Blueprint_1_Condition_0_ID 36015
Blueprint_1_Condition_0_Value 1
Blueprint_1_Condition_0_Logic Equal