1 x 1 (1)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
100m
Range
1.39 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (0%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 13 | 11 | 11 | 11 |
| Zombie | 26 | 22 | 22 | 22 |
| Animal | 26 | 22 | 22 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 11 |
| Structure | 11 |
| Vehicle | 11 |
| Resource | 22 |
| Object | 22 |
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This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Shotgun.dat
GUID 4e90886d9b934ff0a005b6a2dae457d7
Type Gun
Rarity Rare
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Primary
ID 10767
Size_X 1
Size_Y 1
Size2_Z 0.35
Magazine 10543
Sight 19116
Ammo_Min 3
Ammo_Max 6
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18812
BladeIDs 2
BladeID_0 0
BladeID_1 2
Muzzle 19066
Shell 19097
Quality_Min 50
Quality_Max 50
// Balance Stats
Range 100
Bullet_Gravity_Multiplier 0.6
Ballistic_Steps 10
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 200
Aim_In_Duration 0.4
Firerate 30
Action Pump
Player_Damage 11
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2
Zombie_Damage 22
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.2
Animal_Damage 22
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.2
Barricade_Damage 11
Structure_Damage 11
Vehicle_Damage 11
Resource_Damage 22
Object_Damage 22
Durability 0
Recover_X 0
Recover_Y 0
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0
Shake_Min_X 0
Shake_Min_Y 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Min_Z 0
Shake_Max_Z 0
Spread_Aim 1
Spread_Angle_Degrees 3.5
Should_Delete_Empty_Magazines true
Player_Damage_Bleeding Always
DriverTurretViewmodelMode AlwaysOffscreen
Turret
Reload_Time 4