1 x 1 (1)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

100m

Range

1.39 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (0%)

Recoil X

0 to 0 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 13 11 11 11
Zombie 26 22 22 22
Animal 26 22 22 -
Structure Damage
Low Caliber
Damage
Barricade 11
Structure 11
Vehicle 11
Resource 22
Object 22

Magazines (3)

Magazines that can be attached to this weapon

PS_Shotgun.dat
GUID 4e90886d9b934ff0a005b6a2dae457d7
Type Gun
Rarity Rare
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Primary
ID 10767

Size_X 1
Size_Y 1
Size2_Z 0.35

Magazine 10543
Sight 19116

Ammo_Min 3
Ammo_Max 6

Semi

Magazine_Calibers 1
Magazine_Caliber_0 18812

BladeIDs 2
BladeID_0 0
BladeID_1 2

Muzzle 19066

Shell 19097

Quality_Min 50
Quality_Max 50

// Balance Stats
Range 100
Bullet_Gravity_Multiplier 0.6
Ballistic_Steps 10
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 200

Aim_In_Duration 0.4

Firerate 30
Action Pump

Player_Damage 11
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2

Zombie_Damage 22
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.2

Animal_Damage 22
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.2

Barricade_Damage 11
Structure_Damage 11
Vehicle_Damage 11
Resource_Damage 22
Object_Damage 22

Durability 0

Recover_X 0
Recover_Y 0

Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Shake_Min_X 0
Shake_Min_Y 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Min_Z 0
Shake_Max_Z 0

Spread_Aim 1
Spread_Angle_Degrees 3.5

Should_Delete_Empty_Magazines true
Player_Damage_Bleeding Always
DriverTurretViewmodelMode AlwaysOffscreen

Turret
Reload_Time 4