Car

Engine

113 KPH (70 MPH)

Forward Speed

90 KPH (56 MPH)

Reverse Speed

1,300 HP

Health

60 (6 x 10)

Trunk Storage

4,000 L

Fuel Capacity

2.00 L/s

Burn Rate

No

Armored

33 minutes, 20 seconds

Work Time

Spawn Id Spawn Name Vehicles
19168 PS V Soviet 6
19168 PS V Soviet 6
Motorbike.dat
GUID 038070ec9b1746568e3a6e63bba923df
Type Vehicle
ID 19017
Rarity Uncommon

Physics_Profile a638bb600df440218ff184bebe0fa981

HornAudioClip aridreborn.masterbundle:Sounds/Vehicular/Horn_ZUK.wav

//////////////////////////////////////////////////////////Balance Stats

Passenger_Explosion_Armor 1

Melee_Damage_Multiplier 1

Speed_Min -20
Speed_Max 25

Steer_Min 25
Steer_Max 25

Brake 60

Fuel_Min 1700
Fuel_Max 2000
Fuel 4000

Health_Min 800
Health_Max 1200
Health 1300

Trunk_Storage_X 6
Trunk_Storage_Y 10

Fuel_Burn_Rate 2

///////////////////////////////////////////////////////////////////////

Exit 1.5

Zip
Traction
Crawler

Explosion 19021

Should_Spawn_Seat_Capsules true

Default_Battery a9c5e916c29646fdba9d08f6a7ce02b6
Battery_Burn_Rate 4
Battery_Charge_Rate 2
BatteryMode_Headlights Burn
BatteryMode_Sirens Burn
BatteryMode_Driving Charging
BatteryMode_Empty None

Has_Clip_Prefab false

Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
]

WheelBalancing_ForceMultiplier 30
WheelBalancing_UprightExponent 0.7
Steering_LeaningForceMultiplier 10
RollAngularVelocityDamping 2

Pitch_Drive 0.015

Drops_Table_ID 19015
Drops_Min 6
Drops_Max 8

Tires_Invulnerable
Bumper_Invulnerable

Valid_Speed_Horizontal 200

Turrets 1
Turret_0_Seat_Index 2
Turret_0_Item_ID 19167
Turret_0_Yaw_Min -36
Turret_0_Yaw_Max 36
Turret_0_Pitch_Min 70
Turret_0_Pitch_Max 111

DefaultPaintColors
[
	"#827868" // Desert
	"#5b5b3f" // Forest
]


PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_3
        MaterialIndex 0
    }
    {
        Path Model_4
        MaterialIndex 0
    }
    {
        Path Model_5
        MaterialIndex 0
    }
    {
        Path Objects/Front
        MaterialIndex 0
    }
    {
        Path Objects/Front_1
        MaterialIndex 0
    }
    {
        Path Wheels/Wheel_0/Model_0
        MaterialIndex 0
    }
    {
        Path Wheels/Wheel_0/Model_1
        MaterialIndex 0
    }
    {
        Path Wheels/Wheel_1/Model_0
        MaterialIndex 0
    }
    {
        Path Wheels/Wheel_1/Model_1
        MaterialIndex 0
    }
    {
        Path Wheels/Wheel_2/Model_0
        MaterialIndex 0
    }
    {
        Path Wheels/Wheel_2/Model_1
        MaterialIndex 0
    }
]



ExplosionBurnMaterialSections
[
    {
        Path Model_0
        AllMaterials true
    }
    {
        Path Model_3
        AllMaterials true
    }
    {
        Path Model_4
        AllMaterials true
    }
    {
        Path Model_5
        AllMaterials true
    }
    {
        Path Objects/Front
        AllMaterials true
    }
    {
        Path Objects/Front_1
        AllMaterials true
    }
    {
        Path Wheels/Wheel_0/Model_0
        AllMaterials true
    }
    {
        Path Wheels/Wheel_0/Model_1
        AllMaterials true
    }
    {
        Path Wheels/Wheel_1/Model_0
        AllMaterials true
    }
    {
        Path Wheels/Wheel_1/Model_1
        AllMaterials true
    }
    {
        Path Wheels/Wheel_2/Model_0
        AllMaterials true
    }
    {
        Path Wheels/Wheel_2/Model_1
        AllMaterials true
    }
    {
        Path Turrets/Turret_4/Yaw/Pitch/Model_0
		AllMaterials true
    }
]