4 x 2 (8)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

250m

Range

0.83 RPS

Firerate

0.04%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-5 to 5 (50%)

Recoil X

5 to 10 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 99 45 36 36
Zombie 132 72 36 36
Animal 209 152 114 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 0
Object 0

Magazines (4)

Magazines that can be attached to this weapon

Repair
Repair lvl.1
0%
+
=
100%
Gear
=
4 x
2 x
Utilities
+
=
Tool
+
=
Utilities
+
=
Crossbow_Orange.dat
GUID d2dd907af5ca41539777c306c520f4e0
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 27226

Size_X 4
Size_Y 2
Size_Z 0.42

Instantiated_Item_Name_Override BuakCrossbow
Player_Damage_Bleeding Always

Barrel 27517

Replace 0.566
Unplace 0.565

Hook_Sight
Hook_Tactical

Ammo_Min 0
Ammo_Max 0
Quality_Min 50
Alert_Radius 10

Safety
Semi

Caliber 25321

Range 250
Firerate 50
Action String

Player_Damage 90
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.5
Player_Skull_Multiplier 1.1

Zombie_Damage 120
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 190
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Durability .04
Wear 1

Spread_Aim 0.001
Spread_Hip 0.2

Ballistic_Steps 50
Ballistic_Travel 5
Ballistic_Drop 0.00125

Recoil_Min_X -5
Recoil_Min_Y 5
Recoil_Max_X 5
Recoil_Max_Y 10

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Key Salvage

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Remove Paint
Action_1_Tooltip Remove color with paint thinner.

Blueprints 3

Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25323
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Skill Repair
Blueprint_0_Level 1
Blueprint_0_Build 25527

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27226
Blueprint_1_Tool 25393
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 25310
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 25323
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 25520

//Painting

//Clear
Blueprint_2_Type Utilities
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 27226
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 25353
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 25477
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 25527

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Gun.wav